[CCC][Champion Concept] Teleia, the Shattered Princess

Enchantrezzz·1/19/2015, 4:53:12 AM·4 votes·915 views

Hello, okey, uhmmm... Well, my name is Brandi, this is my, champion concept that I've had for sometime now, like, over a year. did a random sketch for this in, December of 2013, and decided to do a re-sketch in the summer of 2014 and, really liked it. decided to write a lore for her but, didn't turn out what I liked I suppose. Also I know there's alot to read, just when I get to writing something I like, I tend to write alot of detail and stuff like that. sorry. I also forgot to mention anywhere that Teleia is an AP Mage, mid lane orientated and maybe top lane, fragile like glass but bursty.

**What you'll find on this post:

  1. Lore
  2. Stats and Abilities
  3. Extras and Sketches**

1) Lore: Teleia, the Shattered Princess:

Centuries ago, When Shurima was still lush with greenery and seas of white sand. Before time decayed and swallowed Shurima in the wasteland it is now, Kings and Queens, Pharaohs and Goddesses ruled the land. Divided by war and the burning sun, Shurima wasn’t much of a luxurious place as it used to be.

Years ago there was this little girl named Teleia, young princess of a small kingdom in Shurima. Gifted with wishes of the high priestesses of the great sun, gifts of happiness and love, joy and freedom were given, these four wishes to ensure that her life will be filled with joy for her and those around her. But, they do not know that her future will be clouded in the darkness of sorrow and despair. As time went on, Teleia grew up to be a gentle caring creature that brought nothing but smiles to those who met her, but so few darkened growing with jealousy and envy of her.

On the day of her sixteenth birthday, also the day of her coronation, was a joyous day in the small kingdom, a celebration where the King and Queen, marks the day where Teleia will become a Queen to watch over her people. As the day went on, the priestesses who came so many years earlier came to bless Teleia again to secure her life to the throne won’t be poisoned by any darkness life may hand her. But, as the night went on, with laughter and joy of the people of the kingdom, the happiness was short lived when a wicked, icy creature came walking in through the castle hall, dark ice follows with a shadowy voice echoing through speaking “So…this’ll be the new Queen, beautiful, kind and light hearted it seems…” the shadowy icy figure walks closer at the foot of the throne. “I am nothing but a mere traveler from the world of ice, do not fear me” she says moving her hands about with a smile on her face as her skin gives off mist when the warm air touches. The King holds his Queens hands trying to comfort her as they feel a cold evil within this figure, Teleia on the other hand was curious on what this icy shadowy figure was or who. She questions “So I interest you? Why is that? What is your name?” the icy figure laughs to herself as she walks up the steps, takes teleia’s chin with her icy hand and says “I am merely just a traveler, Nothing too important but, you grabbed my interest, that beautiful white skin, beautiful dark hair, I see a great future for you” she snickers to herself and smiles, walks towards the middle of the hall saying “My name isn’t of any importance, but know this. Teleia, there’s a great future ahead of you, but I will return again when the time has come.” she turns around and walks off and an ice cold laugh echoing through the hall. The door slams closed and the king shouts “Find that icy creature for questioning” but as soon as the guards get the door open, they see nothing but hear a wicked laugh with snow blowing turning to sand.

The days went on in what seemed normal for the kingdom, except for Teleia, thinking about the day of the coronation, the icy figure that left her questioning if there was better life outside the sands of shurima. Often sitting at her bedroom balcony watching the sand blow in the distance as if it were flurries of light snow and the birds were something else. As well as with this she discovers that she had something different, the ability to turn sand into beautiful glass crystal. Keeping this to herself she often goes into the forest where she can be alone, often playing with her newly discovered power she makes beautiful pieces wondering what happened to her. But in the shadows with her is something, icy, wicked and curious. The ice faerie watches as Teleia grows more powerful with her new gift given to her by the ice faerie.

Time moves on as Teleia’s parents notice a change in their daughter asking the priestesses for guidance, they think back and think the icy figure has to do with what has been happening. But before actions can be made, both the King and former Queen pass suddenly in the night leaving no sign of forced entry the guards rule the deaths as not suspicious but natural. The day of the resting was the darkest days for Teleia, a joyous day years earlier could be over shadowed be something so dark and pain. As her arrival back to the castle was filled with love and heartfelt, Teleia was…Changed. Filled with so much hurt and dread, she blames herself for what has happened to her loving parents.

Teleia returns to her room, filled with so much rage and anger, she fires off her magic covering her walls, balcony and floor in sharp glass. She screams falling to her knees as tears run down her face. Off into the distance she hears an icy wicked laugh, she sits up shouting “Who’s there!?” looking around her room she notices a shadowy figure walk from out of the shadows in the corner of her room, walking near the wall as she glides her icy hand across the glass saying “Well…Well…Told you had potential many years ago”. She turns her head towards Teleia with an evil smile, she walks towards her offering her a hand, Teleia slaps it away stating “I don’t need your help”. the icy figure laughs to herself saying “My child, I know what’s’ bothering you, I know what could happen you….Just let little ole me help…” she walks towards the balcony looking at the glass as she walks. Teleia gets up off of her knees and walks after the figure, resting her hand on her shoulder but quickly moves it away noticing the coldness of her touch.

The Ice Faerie turns around putting her hand on Teleia’s neck and shoving her across the room freezing her in a little icy tomb, Teleia watches as her skin freezes only having the Ice Faerie as her last sight before being encased in Ice…

Centuries Later…

After being encased in Ice and Glass for hundreds of years, consumed by all the darkness in her heart, Teleia breaks free from icy, glass covered cocoon she emerges on her knees in the darkness of night, her kingdom in ruins with the storms of the sands raging, she opens her eyes once beautiful brown turned black and red filled with the rage of the Faerie being in her memory. She gets to her feet, lets out a scream of terror as her memories of love and happiness are corrupted with rage and sorrow, she storms to her balcony seeing what has happened to her kingdom only to witness the ruin of a once beautiful place turn to a deserted wasteland of nothing. She looks into her reflection noticing a change in her appearance, she revels in it smiling, she walks down the glass covered halls, sand everywhere and bursts open the doors to the main hall saying to herself “Seems like….I need to start over, a fresh start should be nice” she lets out a twisted evil laugh but stops, she notices something in the distance, something, shining, something…glowing. Teleia walks towards it discovering a white staff planted into the ground as if it were waiting for her. She picks it up, she feels the power inside of her flowing even more than it used to, she smiles… “Soon, I'll be free...”.

She leaves her once beautiful palace in search for answers, in search for what truly happened to her and her past….

**2) Stats and Abilities: **

           **Statistics:**               1-18       

Health: 508(+65) Health Regen: 6.09(+37)
** Attack**:62(+4)
Attack Speed: 0.627 Mana:321.17(+37)
**Mana Regen:**6(+0.8)
**Armor:**20.756(+3.4)
**Magic Res:**30(+0) **Ranged:**485
Mov. Speed: 345

Instead of using mana, Teleia has a rage bar mechanic. She gains rage whenever she used her abilities (IE: Q gives her 10 rage when hitting an enemy unit/champion) the max rage she could collect is 100. Whenever Teleia reaches 100 rage it’ll go into her Q and R ability increasing the magic damage output as well as increasing the duration of her passive.

Passive: Broken Shards: Starts off with a 1/5 chance of bleed from being hit with one of her abilities. Each time she levels up her ultimate (level 6/11/16) the chance goes up from: 1/5 (start) to 2/5 (level 6), 3/6 (Level 11) and 4/7 (level 16). The bleed from Broken Shards will do more damage when hit by Teleia’s Q ability. Dealing even more damage when her R (Ultimate) goes off. This ability bleeds about 40 - 60 health at level 6, 75 - 100 health at level 11 and 110 - 150 health at level 16. The chances stay the same through out the game not changing much like Critical Chance, but bleed linger much like a poison or a Talon/Darius bleed negating healing effects (miniature ignite/ grieve wounds)

**Q: Piercing Crystal: Range: 950 Cooldown: 6/5.5/5/4.25/3.5 Active: Teleia **throws a burst of glass crystal in a target location dealing magic damage too an enemy unit, champion or a neutral monster in its path. The shards cause a bleed from Broken Shards when an enemy champions or big monsters is hit for 4 seconds neglecting the affects of healing until the bleed (like grieve wounds) goes away from being out of combat after a short amount of time. Teleia’s passive can proc after using this ability but they do not stack. When ever an enemy champion is hit again by Piercing Crystal when Broken Shards Passive is in affect, the enemy champion gets hit by bonus magic damage (25/40/65/90/100 (+40%AP) Magic Damage: 80/120/155/200/250

**W: Pillar of Glass: Range: 900 CoolDown: 9/8.65/8/7.25/6.50 Active: Teleia **summons a pillar of glass from the ground piercing enemy unites in the position the spell was cast (deals damage to neutral monsters, enemy minions and champions). The pillar’s radius on cast will be 250 going to 350 when the level on her Ultimate is maxed 3. The pillar will say on the location it was cast for 1 second before bursting and shattering dealing Area of Effect damage. The spell will deal bonus magic damage if the enemy is affected by Teleia’s passive, Broken Shards for about 2.25 seconds but decays to 1 second when the bleed is over. **Magic Damage: 80/115/150/200/260 (+55%AP) Bonus Magic Damage: 85/120/165/220/280 (+60 AP) (when ultimate is max levelled) **

E: True/Dual Reflection: Range: 550 Cooldown: 20/19/17/15/13 Active: Teleia summons two double mirrors from the ground, from her current location as well as the target location where she has cast the ability. These mirrors stay in the locations where they have been cast for 10 seconds or until they’re broken by an enemy champion. These mirrors are walkable through only for Teleia anytime she wants until they are broken or after a period of time but could only walk forward and back (like an open doorway ( --l--là for IE)) **Health: 6 (increases by 1 for each point levelled in the ability) **

R: Wall of Dread: Range: 250 CoolDown: 160/130/100 Active: Teleia calls forth a wall made of sharpened glass pointing towards where she has cast it knocking back enemies dealing magic damage to them, enemy champions could walk through the wall but suffer damage due to Teleia’s passive** Broken Shards **(Due to the sharp pieces breaking off) piercing the enemy for 3 seconds causing a bleed depending on their current health as well as Teleia‘s Ability Power. Enemy champions could walk through again but do not get damaged but get slowed (for 30/45/75 percent of their movement speed for about 2 seconds). Magic Damage: 160/235/325 (+65%AP) Slow: 30/45/75%

3) Extras and Sketches

**Bonus Addition: New Years Resolutions!: Teleia. **

  • Well, these crystal swans aren’t going to make themselves… sigh wish I had someone to help me.
  • Now, who said having glass for powers was bad…. I’m saving money on glass cups and plates. Mom would be so proud.
  • I’ve always known if being a princess didn’t work out, I could still have my own company with beautiful glasses and dinner sets…. A girl can dream.
  • Mirror, Mirror on the wall… who’s the fairest one of all… not me? What? Oh yeah, I’m not the evil queen. Oops.
  • Who ever said breaking a mirror was bad luck? Have they ever met me? Haha
  • Growing up beside sand may seem nice, but having to dust is terrible, and when sand gets in your shoes. Help!
  • Whoever said beauty was in the eye of the beholder? I’m sure they never saw me yet.

Okey, deleted this post by accident at first and unsure what I wrote here, but this is my first time writing and doing this, so, don't rip me apart (I'm Kidding) so, i'm open for ideas, help or criticism. I don't normally write but when I do, so I wanted to make the lore more of a short story kind of thing. sorry if its too long and what not. but thank you for giving me your time in reading this. Also took alot of inspiration from Disneys Frozen and Maleficent. 2 of my most favorite movies, so the lore part was easy for me. but the math for her abilities, not so much. Have a good morning/night/evening and thank you again.

Love: Brandi AKA PrismQueenBrandi ♥

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