[Champion Concept]

wolfgreenfang··1 votes·456 views

I would love constructive criticism from all of you because I dont have much to go off other than a champion who is almost a parisite that will take the abillities of another champion. This will work as maybe an ult or passive. And you will only get the abilities of another champion by killing it. An example of this would be that if the champion kills another with its "q" then it now has the other champions "q" in place of its own. This would work for its other abilities replacing the one ability that was used with the new one. I think this would be an interesting concept because of fact that you have to be very strategic when killing an enemy champion. That is all i have came up with so I would like people to be willing to post criticism because I would love it if anyone gave my idea for this. Also I dont yet have a name for this champion so feel free to suggest some. I would expect such a a champion to be from the void since its mimic abilities are similar to kha'zix and his adaption abilities. Suggested name: Miimikko void like itteration : nex'ludo (latin: roughly meaning murder'mimic) looking for a better version though

4 Comments

McChunga1 votes

I love the idea behind this but how would you build items? You'd have to solely go after ap or ad champs depending on your build choice. In favor of it, Miimikko could build more of a health-orientated tank. What if this character is support? Obviously when toggled, Miimikko's W could reflect the incoming spells from a targeted champion--you know--cause that's what Mimes or Mimics do? The same amount of damage affects both Miimikko and the enemy champ. His q steals a champion's q or whatever a champion casts last? Is this only for enemies or for both? I'm just brainstorming. R could be a box that doesn't allow any abilities to be used inside of it; this creates a huge advantage for adc's and tanks. I don't know what the E could be. Maybe some sort of stun or sight?

wolfgreenfang2 votes

Thanks for the awesome response it might sound silly but i've been waiting for suggestions since i posted this. Anyways i can see how buiding a certain type of damage would be difficult since its supposed to take the abilities off others, so it would make sense to make it a support or tank. Also im digging both the name and the suggested abilities. I think that the "e" could be something simple like a stun but i was thinking something a little more flashy like removing any debuffs and putting them on a targeted enemy but that is very situational so maybe it should have a passive that goes with it. Adressing the Q, since thats kinda the gimick to this champion i would go for the version which steals the last ability they cast so you have to be more strategic about it. Also how long do you think they will keep the slain champions ability or should it be forever and they will have to kill them with their q again to change it.

McChunga2 votes

I think that they keep the q until they get either two assists or a new kill. If we're building a support than maybe they only lose it on death? Personally, I imagine an awesome tank that people build for the cool-down so they can just reflect using that W. What if the e is that silly thing that mimes do when they pull a rope? Kinda like thresh but if someone walks in the way the rope breaks? I like grabs though so I'm a bit biased towards them. If we do the debuff thing, that'd be awesome; instead of targeting, you debuff all nearby allies and the debuffs are thrown on the nearest enemies (it doesn't have to even be proportional. Maybe the debuff affects all enemies who are in the area?)

What tactical weaknesses would Miimikko have?

wolfgreenfang1 votes

I like the idea of a tank support with a pull. His tacticle weakness would be he isnt very mobile and instead of using mana and typical things like ap or ad he uses energy or health . Energy and health would be a way to be able to not have to build ap or ad because it would make sense if you are stealing other abilities. anyways if he ran on energy as opposed to mana we could make his weakness that he would slow down drastically when he has used all of his energy. so he has to keep track of how much energy he has or else he would be done for. Or we could have him run on health like mundo so he would lose health based the ability. also his abilities could scale with health or they could be flat damage like garens ult and it changes damage based on the opponents health.

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