(Skin Concept) Elderwood Warwick
Skin Concept for Warwick: Elderwood (Maybe 1350 BE)
took on a mystical woodland theme, with roots and Lotus flowers replacing the Zaunite Augments on his back and arms. He carries seeds and spores that pollinate the forests he hunts through.
His fur is cream colored to better differentiate from Tundra Hunter, with greens blended into his fur for a more nature theme. The Blue Lotus stands out among the colors, drawing attention to the flowers much like the pumps do on live.
While Idle, small saplings begin growing around him.
Passive and Jaws of the Beast (Q):Goldish Blue FX are added (base skin already has green FX)
Blood Hunt (W): While Warwick runs while under the movespeed bonus from W, he leave a trail of grass and flowers in his wake. The flower on his back opens and releases spores. The faster the movespeed, the more flowers and grass that grow in his wake. (Think Okami) The "blood trail" turns gold, resembling sunlight, or spores in the air that he follows.
Primal Howl (E): 1st active, Flowers glow and open slightly, 2nd effect: Flowers Open, releasing spores that cause the fear effect.
Infinite Duress (R): Goldish/Blue effects follow Warwick. On landing, a circle of flowers and small plants sprout briefly. On death of an enemy within X Seconds, instead of leaving a corpse, a seed sprouts and grows into a tree that lasts for a few seconds. Similar to Chum the Waters (shark eats small character models), or Feast.