My Take on a Mordekaiser Rework

Porn Couch·8/9/2017, 2:59:54 AM·1 votes·207 views

The Mortal Reminder music video got me so hyped up for a Mordekaiser rework that i figured id think one up myself, Probably way overpowered, but i sort of envisioned him as the ultimate juggernaut.

Passive - Through the Fire and Flames

Mordekaiser takes 70% reduced damage from damage over time effects. Mordekaisers tenecity also reduces the duration of displacments. Mordekaiser is massive and has a turn ratio, meaning he cannot change direction immediatly

Q - Mace of Spades, 2 charges 15- second CD

Mordekaiser swings his mace in an arc infront of him from right to left dealing 50/80/130/150/180 (80%AP/120% Bonus AD) physical damage and knocking the first champion struck directly left of Mordekaiser. At the end of the displacement the target is slowed for 30% decaying over 3 seconds, if the target hits a wall they are additionally grounded for 3 seconds and the slow is increased to 50%. The next cast of this ability will always strike in the opposite direction of the one before it.

W - Iron Man, 15 second cooldown

Passive - When a champion melee attacks Mordekaiser their attack speed is reduced by 40% for 1.5 seconds (10 second CD per champion) Passive - Dealing damage and reciving damage fills Mordekaiser's resorce bar Active - Disable the passive portion of this ability and drain the resorce bar Mordekaiser gains a shield up to 10/13/16/22/25% of the damage dealt and recived based on the value of the resorce bar(Max 1600). Additionally replace all forms of crowd control including displacements with a 30% slow lasting the intended duration of the original debuff.

E - Siphon of destruction, 8 second cooldown

Deal 30/50/70/90/120(120%AP/80%AD) magic damage in a cone infront of Mordekaiser, if the target has a higher movement speed than Mordekaiser they are slowed by 30% for 2 seconds.

R - Hellraiser, 2 Charges after first cast 80 second cooldown

Mordekaiser strikes the ground causing a short wall to erupt from the ground knocking enemies back from the wall slightly dealing 180/250/350(40%AP) magic damage. The walls deal 20/28/45(35%AP) magic damage per second and slow enemies near them by 10% or 30% if they where struck directly. Mordekaiser can also pass over the walls freely but his allies cannot.

To be honest, i always loved playing old Mordekaiser before the juggernaut update and even enjoy playing him still every now and then, but i always found his ult to be the most boring part of his kit.

Edit: fixed some stuff

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