TFT new origin and 4 new champion idea
first of all damages aren't balanced new origin : toxic for each second after match started deal overall increased magic damage. 2: 4% 4: 11%
teemo : innate: basic attacks apply toxic that deal 24/44/64 magic damage over 4 seconds ( can not stack ) this damage is increased by 34/64/84% if teemo isn't damaged by enemies in whole match. toxic - sorcerer and 3 cost
cassiopeia : 104 mana cost : create 1/2/3 small circle shaped area that damages one enemy hit by 274/404/604 over 4 seconds. toxic - sorcerer and 4 cost
singed : 104 mana cost : fling target over singed's head and deal 154/254/354 damage over 4 seconds. that enemy has priority for allies to attack that target. toxic - brawler and 1 cost
twitch : 124 mana : throw a flask of toxic liquid that splash in a large area that deals 204/404/574 damage over 4 seconds toxic - ranger and 4 cost
also i am still waiting for noble gunslinger jhin . a game mode without jhin is useless. bring that beauty jhin then everyone will play that lovely tft because of jhin . JHIN = BEAUTIFUL