[Champion Concept] Tera - The Darkinslayer
http://ryonok.deviantart.com/art/Tera-The-King-Slayer-Splash-Page-419115752
#Lore "To master timeless rage is like walking an endless road – it takes a while, but the salvation is far greater” - Tera, the Darkinslayer
“It’s always the same colour - Darkin blood. It became boring, so I’ve started to remember their screams instead." - Tera, the Darkinslayer
*"The source of her power is as mysterious as her age - despite of her legend passed down over generations, her looks is cunning and yet so young. It is said, that her sole existence is based on the genocide on the Darkins; That her powers are unnatural like her unsatisfiable desire to strip the very flesh of those creatures, which are now almost extinct and forgotten. *
*The story of the Darkins, a lost and ancient race that was once a glorious and generous nation, who, despite of their truest intentions, have been under heavy accusations by other nations. Like in almost every era, a nation who faces a greater might, might find themselves in a lost mind – the only way out: War. In fear of the magic talented Darkins, Tera was born. Nothing but an experimental killer and monster, she has been trained day and night in the art of war against the Darkin. She has been tortured, treated as the scum of the very earth, only to raise her potential and eventually her undying rage. When the day arrived to eliminate the Darkins, Tera - who has been released from the chains, immediately turned against her creators. She has slain every one of them, until their kingdom - of what they feared would be destroyed by the Darkins - was nothing but unidentifiable ruins. *
Born out of hatred; Born from the desire of war; Born within greed and insanity – Tera, the Darkinslayer, was the reason why two nations fell without a trace. Very few Darkins escaped and became later victims to Tera, who didn’t give up. Infused with rage and unearthly magic, Tera strove centuries for the last remains of the Darkins, as if the Darkins practically destroyed her life, body and personality. When Tera found out that a group of powerful elder Darkins had bound themselves to objects in order to pass down their legacy, she continued her search, until this very day.
A dark figure appeared on the Fields of Justice – Aatrox, the Darkin Blade. Tera’s next target to eliminate, in hope her never-ending rage will vanish once everything that remembers her of the past, are dead and gone – but, she is not the only one who seeks for salvation."
#Appearance
A great guy and artist, who I’ve met a very long time ago, made these pictures below and the banner picture (Splash Art) above. His name is Randy Toroni and I’d appreciate if you could tell him that he’s an awesome artist, if you like it. (He also has a website if you want to see all of his work and projects -> http://www.randytoroni.com/)
Tera looks pretty much like this:
http://ryonok.deviantart.com/art/Tera-The-King-Slayer-champion-idea-for-LOL-419115588
http://forums.na.leagueoflegends.com/board/attachment.php?attachmentid=821339&d=1383891472
#Champion Explanation
- Tera (Tera comes from Tara, which is an anglicized form of the Irish place name Teamhair, which possibly means "elevated place" in Gaelic. This was the name of the sacred hill near Dublin where the Irish high kings resided.) is visually 35 years old, but actually lived a very long time in Runeterra. She has somewhat a proud body stature, but never loses focus on her target – and if someone stays between and her target, she’ll mercilessly slain all who stand before her.
- *In Tera lies hatred, sorrow and rage. She is nothing but a body created with ancient magic, to fulfil the wish of her creators. Even though she is artificial, she has a mind and personality, who, because of the treatment from her creators, is severely damaged to the deepest core. *
- Her mind has been manipulated, to annihilate and eradicate anything related to the Darkins. Even if she tried to avoid chasing them for her whole life, her head starts to feel as if a huge blade was struck inside of it. She hopes that she finds either someone worthy who can kill her and end her miserable life, or to defeat all Darkins and their Legacy, in order to find true peace.
- *The nation who created and trained Tera, has been, like the Darkins, completely eradicated and their technique of creating a human vessel was also lost. For many centuries, people thought that the nation destroyed itself and the Darkins by excessive use of weapons of war. Now we do know, that the legend of Tera is true and that she is on a mission that might be threatening now Runeterra. *
- Many do speculate how Tera received the power to transform into a demon. There are many theories, but most think that Tera has been invoked with the power of the Darkins when she was born. On the other hand, how did the nation who created Tera get on Darkin magic? Normally, a betrayer or an exile of the Darkins could have done something like this, but again... It’s only a theory.
- *Tera is kind of a Shape shifter, but can’t switch between two stances like other Shape shifters. Tera uses a very long sword, which turns to be her whole right arm when she’s transformed. *
- *Tera is a great AD fighter who can be best played on top lane or even in jungle. Thanks to her sustain and manaless abilities, she can hold her lane and clear fast jungle camps. *
#Stats
Health 436 (+81)
Attack damage 56 (+3.1)
Health regen. 7 (+0.78)
Attack speed 0.625 (+2.9%)
Rage 100
Armor 22 (+3.0)
Magic res. 28 (+0.40)
Range 135 (Melee)
Mov. speed 340
#Abilities
#Tera’s abilities have no real cost and are only bound to Cooldown. Instead, Tera has a secondary resource called ‘Rage’. When a certain amount of Rage is available, Tera is able to use a more powerful version of her basic abilities. Both normal and powerful versions share the same Cooldown.
#Innate Passive - 'Anger Management ':
*Basic attacks against minions & monsters increases Tera’s rage by 10. This is doubled against enemy Champions. Rage decays 3 seconds after out of combat.
In addition, Tera gains for each 1 Rage, +0.3% increase in healing gained. *
#Q (Dash/Skillshot/AoE) – ‘Downfall‘:
Tera flips fast forward up to* 450 range** and lands with her longsword in the ground. One vast and impactful wave breaks through the ground. On first impact on an enemy unit or environment, it deals 40/55/75/90/110 (+ 45% bonus AD) physical damage to the target and 200 units around the impact to surrounding enemies. *
If cast within basic attack range (135) of Tera, she won’t dash but only perform the skillshot.
- Info: Works similar to Viktor’s Laser or Rumble’s Ultimate.
- **Rage Cost: ** None
- **Cooldown: ** 14.5/13.3/12.1/10.9/9.7 http://s14.directupload.net/images/141120/n3t43ryv.gif
#W (Selfbuff) - 'Executioner’s Call '
*Tera unlocks her undying rage for a short time. For 2.5/3/3.5/4/4.5 seconds, Tera gains +20%/+25%/+30%/+35%/+40% Attack Speed and basic attacks will heal Tera. Each basic attack will heal Tera for 5/7/9/11/13 health and the amount is doubled, tripled and quadrupled for each continuous basic attack within 1.5 seconds between each basic attack. *
- Info: Like written, healing is increased by each basic attack up to 4th times and lasts each for 1.5 seconds. Cooldown begins when the effect ends.
- **Rage Cost: ** None
- **Cooldown: ** 9 at all ranks
#E (AoE) - 'Earthbound ':
Tera stomps with her right feet, causing a small earthquake in a straight path of 500 range. Within the earthquake, enemies are slowed by 35%/40%/45%/50%/55% and Tera gains double fury with basic attacks against enemies who are inside of the AoE. On the end of the path, a stone wall will be also summoned from the ground for a short time (0.2 seconds), sending enemies airborne for 0.7 seconds and stunning them afterwards for 0.5 seconds.
Enemies hit by the stone wall are also damaged by 5% of their max health in magic damage (max 100/125/150/175/200 to minions/monsters)
- Info: Cast time of 0.3 seconds. The earthquake will stay on the location for 2.5 seconds until it disappears. If Tera is in front of a wall or environment where the stone wall can’t rise, it will rise to the nearest possible location to Tera, which means that the stone wall isn’t forced to be cast on the end of the path.
- **Rage Cost: ** None
- **Cooldown: ** 16.5/15.5/14.5/13.5/12.5 http://fs1.directupload.net/images/141120/83q8moxx.gif
#Ultimate - 'Manifestation: Hatred':
*This ability can be only activated if Tera has 100/75/50 rage. *
Tera’s next basic ability within 2.5 seconds unlocks her true power and is furthermore empowered by her hatred.
- Info: Ultimate will be unlocked at level 6/10/14. She somewhat shines dark red when her ultimate is active and ready for an empowered version.
- **Rage Cost: ** 100/75/50
- **Cooldown: ** 0.5
#Q (Dash/Skillshot/AoE) – ‘Triple Downfall ‘:
*Tera in demon form, flips fast forward up to 450 range and lands with her swordarm in the ground. Three vast and impactful wave breaks through the ground. On first impact on an enemy unit or environment, it deals 60/90/110/125/140(+ 50% bonus AD) physical damage to the target and 200 units around the impact to surrounding enemies. *
If cast within basic attack range (135) of Tera, she won’t dash but only perform the skillshot.
- Info: Works similar to Viktor’s Laser or Rumble’s Ultimate.
- **Rage Cost: ** 100/75/50 (Consumes with Ultimate use)
- **Cooldown: ** 14.5/13.3/12.1/10.9/9.7 http://s14.directupload.net/images/141120/m3oht9ry.gif
#W (Selfbuff) - 'Executioner’s Damnation '
*Tera transforms into a devastating demon for the duration. For 2.5/3/3.5/4/4.5 seconds, Tera gains +35%/+40%/+45%/+50%/+55% Attack Speed and basic attacks will heal Tera. Each basic attack will heal Tera for 3%/3.5%/4%/4.5%/5% of her base health. *
- Info: Cooldown begins when the effect ends.
- **Rage Cost: ** 100/75/50 (Consumes with Ultimate use)
- **Cooldown: ** 9 at all ranks
#E (AoE) - 'Infinite Earthbound':
*Tera transforms fast in demon form and stomps with her right feet, causing a great earthquake in a 500 range circle around her. Enemies within the great earthquake are slowed by 45%/50%/55%/60%/65% and Tera gains tripled fury with basic attacks against enemies who are inside of the AoE. On the edge of the circle, a long stone wall will be also summoned from the ground for a short time (0.2 seconds), sending enemies airborne for 0.7 seconds and stunning them afterwards for 0.5 seconds. *
Enemies hit by the stone wall are also damaged by 10% of their max health in magic damage (max 150/175/200/225/250 to minions/monsters).
- Info: Cast time of 0.3 seconds. The earthquake will stay on the location for 2.5 seconds until it disappears. No matter if Tera is in front of a wall or environment, the stone wall circle can’t be forced to be smaller and thus the stone wall will rise even into the environment or a wall.
- **Rage Cost: ** 100/75/50 (Consumes with Ultimate use)
- **Cooldown: ** 16.5/15.5/14.5/13.5/12.5 http://s14.directupload.net/images/141120/qyabvahn.gif
#Concept Explanation
I think I can say that Tera offers a new and unique mechanic. Even though her Ultimate is similar to Karma’s or Heimerdinger’s, she is bound to take different choices. While they can always use their Ultimate and while it’s bound to its Cooldown, Tera can only activate her Ultimate when her resource allows for it. Tera is a great AD fighter who excels in well timed ability use in order to defeat her opponents, and rage management is also a very profitable, but also risky thing for the player.
- Innate Passive gives Tera increase in healing gained with each rage point she still has. This is important, as when Tera activates her abilities, she can lose a huge chunk of increased healing effects, thus makes herself vulnerable if played well.
- Her Q is a great dash and skillshot ability, which is perfect for setting up engages. It is her main ability, as it can deal tremendous amount of damage in late game.
- The W gives her a steroid because she lacks in constant damage once her Q has been missed or is on Cooldown. She also gains health, increasing the more basic attacks are done, except in the better version, it’s already at maximum potential.
- E does create a field where Tera can build up extremely fast Rage in order to unlock her full potential and raise the healing received with her passive. The best thing is the stone wall at the end of the path/circle, which can knock up enemies and stun them shortly.
- Last, but not least - The Ultimate - which simply does nothing except to upgrade one of her basic abilities. It will be available when Tera levels up to 6.
Tera is strong against other fighters as she can outsmart and deal great damage once her blade meets her opponent. Tera is weak against Tanks as she has only one CC ability and her damage comes mainly from raw stats such as attackdamage. Tera can also be shutdown easily with CC or heavy bursts.
How to play against Tera
- All of her abilities have a mid to high Cooldown, means that once she used her abilities, you can go all-out on her, especially in early.
- Her passive increases healing gained and in combination with W, it will sustain her. Keep in mind that you might want to kite her so that her W boost can’t stack the healing.
- All of Tera’s basic abilities have a more powerful version, but they are very similar – like both E’s and Q’s have the same range.
- If Tera casts E, you should leave the AoE because she will gain increased fury by attacking you. You can also take it as an advantage, when she’s farming with it – it means that she’s very likely to stay there for longer.
#Quotes
When walking:
"This place looks intact - I can’t have been here before”
"I lack the patience of this idleness"
"The hunger grows for each passing moment"
"The power of rage surges through me"
When attacking:
"Tremble, fools!"
"Bring em', kill em'."
"You can't deny my powers"
"Rage means full-power!"
Joke:
"My rage-o-meter is over nine-thousand."
"AHHHH! I THINK I'M GOING SUUUUPPPEEER SAYA- No wait, it's just my stomach's upset."
Taunt:
"I've seen the worst, but your face is definitely worth remembering... especially when I'm done with you"
When facing Aatrox:
"Another one down, another one bites the dust"
"I'll go all-out on you. No refunds."
"I was once a puppet like you now, and I will never obey anyone anymore"
"Until my rage is gone, I will not hesitate to pierce you with my sword over and over and over again"
#Possible Skins
Paladin Tera
http://akiman.deviantart.com/art/Noble-armor-175692507
Demon Form
http://masaki768.deviantart.com/art/Chi-You-405785877
Demonblade Tera
http://xephyr26.deviantart.com/art/FEZ-Warrior-Blood-Phantasma-168002630
Demon Form
http://cyl1981.deviantart.com/art/Inferno-Lich-concept-20100224-267157710
Goth Tera
http://ormille.deviantart.com/art/BRS-Dragon-Slayer-212283908
Demon Form
http://mr--jack.deviantart.com/art/Demon-Samurai-103271737
Daimyo Tera
http://harisaslind.deviantart.com/art/Warrior-Maiden-491901858
Demon Form
http://asfahani.deviantart.com/art/The-Demon-412360673
Infernal Tera
http://www.deviantart.com/art/Ryuko-461979791
Demon Form
http://i.imgur.com/6jkvIe5.jpg
Circus Tera
http://thedeathspell.deviantart.com/art/Performer-216993295
Demon Form
http://koel-art.deviantart.com/art/Saleen-323902078
[Ultimate Skin] Void Tera http://dinmoney.deviantart.com/art/Alice-concept-004-141386996 Demon FOrm http://kyrin21.deviantart.com/art/Hellknight-Speedpaint-460634250
(Please click on the picture if you want to be redirected to DeviantArt and its Creator)
Thanks for reading and I hope you enjoyed it.
If you want to see more of my work, then feel free to visit my CCCC (Custom Champion Concept Compendium).
and soon Tera :P