Aatrox rework

tman3000·2/2/2018, 5:24:26 AM·1 votes·568 views

Complete overhaul of his kit.

Lets start with his passive, Blood well:

Blood Well/Blood Price:

Aatrox's ability use Blood as a resource for casting. Blood is based off 150% of his maximum health, **Blood **does not recharge automatically. At 0 Blood Aatrox will go into Blood loss for the next 4/5/6 seconds. During Blood loss enemies take 1.5/1.75/2% of their maximum health as magic damage over the next 4 seconds. (Scales off of levels 1/9/16)

Blood Price:

Getting the killing blow on an enemy champion grants you 20/40/55% of your blood back.

CD: 15 seconds.

NOTES: This is an interesting system not sure if it'll work but I think it'll work. Blood does not decrease as your health decreases.

Q:

Eldritch Flight:

7/9/10/14/21% Current Blood

Aatrox dashes to a target area after a brief delay (1 second). Upon landing, Aatrox deals 30/50/70/80/100 (+100% Attack Damage) physical damage to all enemy units piercing through all shields.

CD: 15/14/11/10/9 seconds Range: 600 Effect Radius: 200

W:

Blood Letting

Passive: Lifesteal items have a bonus effect of restoring 0.5% blood per 3% lifesteal.

Active: Aatrox Releases 50% of his stored blood dealing 50/100/160/170/200 magic damage +(25 AP) to all enemies within 150 units of Aatrox. If Aatrox stays in combat for the next 5 seconds he will replenish all the blood lost, as well as 10/15/20/20/20% of the health lost in the last 5 seconds.

CD: 15/13/10/10/9.5 Range: 150

E:

The Darkin Blade:

15/20/25/35/40% Blood

Aatrox launches a dark energy from his sword dealing 90/100/120/140/200 +(60% AD) +(25 % AP). Enemies hit by the projectile are exposed for the next 2/3/4/5/6 seconds, Aatrox's auto attacks deal 7/12/16/20/24% bonus damage, his sword is also elongated gaining a bonus 40/45/50/50/55 range. Aatrox can use this ability during blood loss but the damage from all sources is halved.

CD: 16/16/14/13.5/11 Range: 660 Width: 125

R:

The Feast/The Famine:

All Blood:

Aatrox channels for .5 seconds, over the next 6/7/8 seconds Aatrox's weapon takes over, if Aatrox stays above 50% health over the next 6/7/8 second he gains 2/3/4% permanent lifesteal and 1.5/2.5/3.5% (Can go over the cap) permanent attack speed. If he falls below 50% health, Aatrox is slowed 99% and has -30/35/40 attack until he feasts again.

CD: 2/1.5/1.5 minutes

That is my concept for aatrox.

1 Comments

tman30002/2/2018, 2:15:24 PM1 votes

Changed Ability NUmbers