Nunu rework concept
Passive After killing a big monster damaged in the past 4 seconds by the enemy champion Nunu gains 20% more experience for the camp it is at and increases the time it spawns by 20%. Baron and Dragon are not ipacted by the passive.
Q Consuming smash cost 60/70/80/90/100 mana Cooldown: 10/9/8/7/6/5 sec Nunu slams the enemies by his hands dealing 70/100/130/160/190 (+10% targets maximum health) physical damage and stunning them for 1.5 sec. If the enemy is a minion or a monster ability can be casted again consuming the target dealing 300/400/500/600/700 true damage
W Blood boil cost 50 mana at all ranks Cooldown: 15/14/13/12/11/10 sec Nunu invigirates himself increasing damage of his abilities and basic attacks by each stack. One Stack dissapears after 30 seconds of not fighting with a big minion or a monster. Stack can be maintained by eating a large minion or monster. Each stack Increases domage of his abilities by 3% +1% per stack and gives 5 + 3 attack damage per stack. Max 5 stacks.
E Ice blast cost 50/55/60/65/70 Cooldown: 8/7.5/7/6.5/6 sec Nunu throws a huge pice of ice dealing 50/70/90/125/150 (+70% ap) magic damage and slows the targets by 50% for 2 sec.
R Jump of ice cost 100 mana at all ranks Cooldown: 150/125/100 sec Nunu does a huge jump dealing 300/400/500 (+100% ability power) magic damage. The area impacted gets frozen to absolute zero slowing the enemies stepping on it by 50% for 3 seconds.
Link showing the basic look of how ablities are casted and range of them provided.
