new champ idea

Flaggy02·2/24/2016, 7:29:16 AM·2 votes·452 views

this champion is a mid or support and is ranged. Her ability's are as followed. Q. this ability drains health from an enemy champ or minion but if it is on an allied champ you drain you health to give them health
W. this ability stuns an enemy for 3 sec E. this ability summons an army of skeletons (20) in an area each skeleton has 1 health but does 20 damage R. this ability is used on a dead enemy champion and it brings them to life but on your team, this half's every original stat

you chose the other stats

2 Comments

Rooster Waffle2/24/2016, 7:31:49 AM1 votes

Consider toning down on the number of skeletons and up on their health slightly. [slayer-jinx-catface] ~Rooster_Waffle

FloRaider422/24/2016, 8:22:40 AM1 votes

Theme: ? Chracter: ?

Passive: ? Q: Fiddlesticks, the heal mechanic seems interesting, but might be to counterintuitive (I guess it's a channeled ability) W: range ? mechanics ? type ? E: Yorick, way too many skeletons (creepblock, strong difference for champions with or without waveclear) make less, but with better stats. R: Mordekaiser, not really that much of a difference especially since morde's pet is better.

Overall: I guess you could W E Q to stun, drain and drown them in skeletons and R, if they end up dying. But the playstyle doesn't seem that interesting (very passive) and lacks an interesting mechanic or niche the champion brings to the game.