[Champion Concept] Var'oxe

L9 Twist3d·4/14/2016, 10:00:47 PM·5 votes·534 views

Hello!

I just spent the last hour or so brainstorming some ideas for a new champion concept. I understand that this concept is incredibly far fetched, and maybe completely impossible to implement (but saying that, valve managed it)

I got the inspiration for this design from the portal games, as the champion's abilities revolve around creating portals at certain angles, and aiming skillshots through them in order to hit champions a great distance away. I am a terrible artist, i literally have no drawing ability, so i won't be showing off any fancy effects. This is what i pieced together in about 5 mins on paint.

http://prnt.sc/asa23d

(Var'oxe is floaty ball thing*

======= Kit

Var'oxe would be able to create and manipulate portals in order to land his skillshots, such as the example displayed in the picture where he is able to create a portal behind the Tristana. Any projectiles are able travel through the portal, but champions themselves cannot. (I don't want to be recreating bard)

Passive = After landing an ability, Var'oxe gains a burst of movement speed speed that gradually degrades, and a mild increase of attack speed.

Var'oxe's auto attacks deal aeo magic damage based on a percentage of his ap, but has a fixed attack speed of 0.5. (the only source of attack speed would be to land an ability)

Q = Spacial Rupture = Var'oxe fires short ranged linear skillshot that will explode in an aoe and deal 45/55/65/75/85%of ap (this ability has a fixed base damage of 110. but the scaling increases per level). If no target is hit, there will be no aoe explosion, but will leave a slowly expanding ring of plasma that deals damage per second. (All of Ver'oxe's skillshots have a relatively short range, as if the abilities were as long range as something along the lines of a vel'koz Q, Var'oxe will not be completely reliant on his portals.)

cooldown: 8/7/6/5/4 seconds

W = Fracture = Var'oxe creates a portal that can appear anywhere within a 5000 unit radius. Once the ability is off cooldown, Var'oxe will be able to place two portals anywhere within the given radius. Any projectiles can pass through the portals. Firing a projectile through one portal, will make it come out of the other portal but in the direction that the portal is facing. Angling skillshots through the portal will still have an impact on the angle that they come out of the portal. By holding down "W" on a portal, Var'oxe will be able to rotate the portal at any angle, but once a projectile has passed through, the portal position will be fixed. Champions CANNOT pass through the portals, but objects such as Annie's tibbers and Shaco's clone can. By right clicking on a portal, Var'oxe can collapse either portal and deal aoe percentage of current health damage, placing the ability on cooldown. this ability cannot lower the target's health below 1 HP. Portals do not grant vision. Fracture will be automatically available at level 2, and will have no option to put points into on level ups. Instead, the cooldown will decrease and base damage of the ability will increase dramatically every 3 levels.

Cooldown: 60/50/40/30 every 3 levels (still effected by cooldown reduction)

E = Spacial Catalyst = passive The portal closest to Var'oxe becomes empowered, granting his (and not allies) abilities additional magic damage when they pass through a portal, from 10/15/20/25/30% of their current damage. active Var'oxe fires highspeed projectile that deals deals high dmg, and stuns the target if the projectile traveled through a portal. Hitting a target with this ability will temporarily make the target become a host, making them deal aoe magic damage per second to their surrounding allies. Var'oxe heals for a scaling percentage of the damage that units surrounding the host take.

Cooldown: 11/10/9/8/7

R = Void Rapture = No matter where on the map, Var'oxe's portals will align and briefly charge before releasing a massive burst of energy between them dealing 250/300/350+130% ap in a line. up to 20 seconds after activation, Var'oxe gains the ability to travel through his portals.

Cooldown: 180/150/120

My aim with this kit is to create a champion that may be relatively easy to get used to, but has unlimited possibilities and mechanics. If this champion was to be implemented, every game that he's in will bring something unique. Wilst Var'oxe may sound like he has huge potential in a play making aspect, a massive component in his kit can be used against him as his portals grant ANY projectile passage.

Let me know what you thank about it so far xD

============= Lore

It descended among the falling snow... A reflective, two dimensional liquid glass object crested the hill, shifting layers of snow as it settled. The Freljord's baron, snow glazed earth reflected off it's rippling, translucent surface. He stood without movement, the child's eyes transfixed on the crude reflection of his own distorted image. One hand was draped by his side carrying a basket of fruits, the other quivering, outstretched before him as he approached the resonating mass. A the faint thrum of energy became audible as the youth dragged his feet through ankle thick snow, intent on investigating the anomaly... And then, mere steps away... he stopped. Frozen. Something... Touched his mind and tainted his thoughts... reaching into the deepest crevices of his conscious being, and erasing, reconstructing.... cleansing...

With a blink and a mild breeze, all traces of the child and the presence of the entity, were gone, save for merely an apple, singed and burnt. But even that would eventually be buried.

A human life had been used and mangled to create something... Pure.

An extermination? What an understatement. -Var'oxe

1 Comments

L9 Twist3d4/25/2016, 12:50:01 PM1 votes

Just gonna bump this..