Champion Concept: Ilima Dutchess of the Grove

Moonshade·7/30/2014, 8:38:35 AM·1 votes·537 views

Ilima the Dutchess of the Grove

Assassin Mage Health: 390 (+76) Health Regen 5.9 (+0.57) Mana 325 (+50) Mana Regen 9 (+0.37) Range 550 AD 55 (+2.5) Armour 15 (+2.8) MR 35 (+2) Move Speed 335

Lore: Mother of Soraka, and one of the main deities of the Grove, driven mad with curiosity of the outside world after Soraka left so she wished to pursue her daughter, but was attacked by Warwick, she was almost killed but lashed out with her powers to repel Warwick and as the embodiment of the star’s wrath she was pardoned the stripping of her divinity.

Abilities:

Passive: Blooming Fury For every kill or assist Ilima gets she gains an additional 0.02 ability power scaling on her spells up to a cap of 0.3 additional scaling. A third of these stacks rounded up are lost upon death

This is to make Ilima all about getting as many kills or participating in as many as possible and add very good snowball potential to her

Q: Moonflower Mirage or Sakura Mirage 70 Mana up to 110 at rank 5, CD 6-14 (greater distance teleported greater the CD) seconds at max rank projectile travel distance 1000 units Ilima teleports a moderate distance (550 Max range) and sends out 6 projectiles from the midway point between her departing and arrival locations (the same pattern as two wild cards attacks one aimed forwards and one backwards) the center projectiles hit for 200 (+0.55 AP) the outer projectiles slow hit targets move speed by 20 % for 2 seconds. Each projectile can only hit one target, and minions cannot be hit.

Yes I know the AOE on this ability is a bit much but each projectile would be about the size of a Nidalee spear, the purpose of this is as a repositioning tool and for some good aoe damage, this spell can also be used for poke too as teleporting to your current location will allow better aiming of the projectiles

**W: Moonflower Veil or Sakura Veil ** Mana cost 100 at rank 5, CD 6 Seconds after field expires at max rank, Field expires after 8 seconds or 2 seconds after the ability is reactivated range 700 Ilima casts out flower petals over a 375 radius area reducing the vision radius of all hostiles in the field and damaging them for 160 (+0.3 AP), the ability can be reactivated within an 8 second period to deal 125 (+0.35 AP) to targets in the field and blind them for 1 second

This spell is to zone targets away as well as provide some safety for Ilima’s back line during team fights as well as give her an additional damage ability, it will also be her main source of wave clear in lane

E: Moonflower Bloom or Sakura Bloom Mana 70 at max rank, CD 14 seconds, range 1000 stretch skill shot (Elise W, Fizz R), should no target be hit, the seedling will take root and bloom after 2 seconds Ilima fires out a seedling that blooms on impact with an opponent stunning them for 2 seconds and dealing 220 (+0.5 AP) magic damage, cannot hit minions. After the seeding is fully grown (duration of stun expires or 2 seconds pass after it misses), it expands into a 200 Radius field around the target healing allies for 50 (+0.1 AP) per 0.5 seconds. The field persists for 4 seconds, while a hostile is in the field allies heal for 20% more, and hostiles in the field take 30% more damage from Ilima, this damage amplification also applies to the stunned target. Targets in the field will suffer the effects of Ilima’s current stance but the damage will not be amplified by this ability

This allows Ilima to lock down and kill targets as well as sustain in lane and keep her allies safe and healthy in team fights

R: Moonflower Blizzard or Sakura Blizzard Mana 200 max rank, CD 30 seconds Field radius 700 units, projectile range 1200, impact radius 350 units, Field duration 6 seconds Ilima unleashes a sphere of magical power from the stars that upon impact with an enemy champion deals 400 (+0.7 AP) damage to the target before exploding into a storm of flower petals imbued with the power of the stars dealing 70 (+0.3 AP) (+1%/2%/3% of the Max HP of the champion with the lowest mac HP in the initial impact radius) magic damage per 0.5 seconds and slowing targets by 40% while they are in the field. Moonflower Blizzard is available in Sakura Stance, Sakura Blizzard is available in Moonflower Stance, casting this spell switches your stance. Stance will still change should the projectile miss, and the storm will still form but the radius will be reduced to 500 Units, and the DoT damage will not deal the % damage.

Projectile falls from the sky like a Starcall or Dark Matter so it is unblockable by wind wall or Unbreakable

Passive: Moonflower Stance: Ilima’s spells deal an additional 4%/7%/10% of the target’s current HP as magical damage. DoT spells deal an additional 1%/2%/3% of the targets current HP as damage (ultimate is excluded from Dot bonus) Passive: Sakura Stance: Ilima’s spells deal an additional 4%/7%/10% of the targets missing HP as damage. DoT spells deal an additional 1%/2%/3% of the targets missing HP as damage (ultimate is excluded from DoT bonus)

The point of Ilima is to deal massive AoE damage using her ultimate and her Q & W in team fights allowing her to stack her passive. The damage can be used as either a chipping tool to initiate as casting Moonflower Blizzard will make her deal more damage earlier in the team fights or as a clean up later on allowing her to cast Sakura Blizzard and deal good execute damage to targets mowing them down later on. Her play style would be similar to Ahri but with a different feel as survival will be harder since you need to choose how you wanna use your blink on Q for damage (and less distance) or for an escape (more distance longer CD). Her other E is similar to Ahri's E in that its a binding ability to start off a kill combo, Ilima's kill combo would likely be E-R-W-Q-W. All numbers are subject to chance should they seem too much. Without much CC however Ilima will not be able to deal a ton of damage to many targets with her ult and will also be required to make a tough choice with her ult too based off team comp, use the immense burst damage from the initial shot to try and kill someone sacrificing the dot damage boost or ult the tank and deal more AoE damage at the risk of not killing the carries

Appearance: Ilima would look like a slender willow woman with harsh yet attractive features, her garb would be a form fitting gown that changes from Silver (Sakura) to Dark Blue (Moonflower) before 6 when she has no stance active her dress would be a harvest moon orange. She would have glowing white eyes, and inky black hair, with golden vines running through her skin. Her back will have a wing like mantle that is constantly leaving a trail of flower petals behind her (like Blackthorn Morgana leaves leaves). Her wings change from a cherry blossom pink to a silvery white based off stance, when no stance is active they are green like unbloomed buds, and shine whatever colour her wings are at the time. Her AAs are little flurries of flower petals colour again is based off stance.

Please criticize and tell me your thoughts, all numbers are subject to change but I would like to keep an assassin/executioner feel to her

4 Comments

Moonshade7/31/2014, 6:17:02 AM1 votes

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Moonshade8/1/2014, 5:07:42 AM1 votes

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Moonshade8/3/2014, 7:29:51 AM1 votes

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Moonshade8/7/2014, 2:09:52 AM1 votes

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