Sin, Sinn, Syn (Name Pending) xD

Arizon1313··3 votes·939 views

Here is a character concept I just started working on and I was wandering what you guys think.

Sin, "The Corrupt Soul"

He will be the embodiment of the 7 Deadly Sins

Passive: Restraint Q: Prideful Sloth W: Greedy Glutton E: Envious Lust R: Sin's Wrath

Passive: After 7 seconds without attacking Sin's next attack with terrify his opponent for 1 second

Q: Sin grows in size increasing his defenses to reduce physical and magical damage for the duration. However, once this has ended Sin become slowed for a short time.

W: Sin targets an enemy slowing their attack speed while increasing his. During this time Sin gains a small percent of life steal.

E: Sin jumps to his target closing a good distance between them, as well as doing a small amount of damage, and holds himself in melee range for 2.5 seconds. If the target is killed by this move Sin regains a percent of his health.

R: Sin becomes black with rage, growing black wings that significantly increase his movement speed. The duration of his abilities are increased while ult is active. This would be used to chase down fleeing enemies.

Character Appearance Concept: I have yet to draw up a picture of Sin, but in his normal state I imagine a normal humanoid character. Dual Wielding two scimitar swords with serrated edges. Short white hair, green or blue eyes, wearing black, light-armor. When Sin uses his Ult, I imagine he will become pitch black with black angel wings. During his different abilities his weapons will take form of the sins active, by changing colors.

Ability Color Changes: Q: Purple Left Blade, Blue Right Blade W: Gold Blades, Enemy is surrounded by Orange Aura E: Green Left Blade, Pink Right Blade R: Red Blades, Entire Body Pitch Black

I'm excited to hear what you guys think,

Arizon1313

11 Comments

1907 Fenerbahçe2 votes

I like the concept but to me the compound names for the basic abilties[like Pride/Sloth] are a little misleading because at first i thought they were compound abilities like lee sin's basic abilties.

Edit: a good idea would be to combine the names Q:Prideful Sloth W: Envious Lust E:Greedy Glutton Or If you prefer your way replace the "/" with a "&". Mostly for clarity

Arizon13131 votes

That's a great idea, I was actually thinking about that all day at work. I like those names, we could definitely use those rather than my originals.

Arizon13131 votes

Art work issues, I understand that my original ideas for the characters appearance is to similar to other characters, i.e. Ezreal, then his Wrath form is similar to Sion's Ult. I thought that maybe we would change his appearance to Black hair and Red eyes in his original form, and just a pitch black mass with black wings in his ult form. I was also informed that his Ult may be a little under powered, so maybe to fix this When he is in his Wrath form the duration of all other abilities are increased.

Pyrodinium1 votes

While the concept is very resonant with the Seven Deadly Sins reference, the actual champion kit is not very deep.

Basically, Sin has:

  • No passive.
  • A defensive steroid.
  • A targeted dash with an on-kill effect.
  • A targeted debuff/offensive steroid mainly useful for dueling.
  • A movement speed buff.

Nothing really exciting here. I guess it wants to be a diving fighter (?), but it would be competing against Aatrox, Olaf, Irelia and a few others for the spot, and all of them have more interesting kits.

You can improve your concept a lot by coming up with a specific niche and/or iconic mechanic for Sin.

Arizon13131 votes

Will do, thanks for your insite I am currently working out all the issues with this concept.

1907 Fenerbahçe1 votes

Instead of changing only the swords color maybe you could also change the type of weapon he uses to also help reflect what ability he is using.

P:Sin could be dual wielding the signature Serrated Scimitars(default weapon when no ability active

Q:One hand Sin could have a Serrated Scimitar(couldn't think of a weapon that would slow the user) and the other a Shield(to increase defense)

W:One hand Sin could have a Morning-star and the other a Mace(both to slow enemy AS and increase your AS)

E:One hand Sin could have a_ Rapier _(used to lunge at the target) and the other a Sickle(used to take the HP on kill)

R:Sin could be dual wielding Great-swords(just seemed cool to me at the time :P)

Arizon13131 votes

Oh yeah that sounds like a great idea, I like the thought of the weapons changing when he is using different abilities but what would happen if he overlaps abilities, i.e., he uses his lung attack while his Q is active, followed by W. Or while his R is active also.

Well I guess the same thing goes for his weapons changing colors too...

1907 Fenerbahçe1 votes

Good point. Instead of the changes affecting his weapons maybe the abilities should affect Sin's hair or body.

Arizon13131 votes

We have thought about that as a concept as well, the idea would be that his hair is the absence of color in his passive mode, White, then with the different abilities active it would change to the color corresponding with those sins.

XerKB1011 votes

Pretty cool concept, i can visualise sin-sinn-syn as a jungler, keep up the good work Your local noob

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