[Champion Concept] Lady Fhang, the Kingdom's Vow

Magnovius·4/28/2019, 11:07:05 PM·14 votes·6,102 views

Last Updated: 05/24/2019



Fhang is an Ionian soldier who lost her family and lands in the Noxian invasion. She's the last heir of a lesser coastal empire that thrived on fishing and maritime trade. Upon being driven out of her lands with the arrival of Noxus's invading ships, she was forced to make a decision and took arms, joining the Ionian forces with the little combat experience she had from training occasionally with her brothers. She now fights and hopes to grow in influence to be able to command forces and take back the lands she and her people have lost and to rise her family's empire to its former glory.

Nimble, precise and selfless, Fhang takes part in the front line as a durable duelist, capable of effectively trading blows with opponents in lane in short skirmishes. Sporting a kit that rewards reactive and precise gameplay, she's able to mitigate damage, avoid spells and lock down enemies if her skills are timed correctly, becoming a threat on teamfights given the right circumstances.



#LADY FHANG ##THE KINGDOM'S VOW

| | |Stats |- |Health: | 581.14 (+ 90) | | Attack Damage: | 67 (+ 3.55) |Health Regen.: | 8 (+0.8) every 5 seconds | | Attack Speed: | 0.672 (+ 2.45%) |Resolve: | 8 | | Armor: | 34 (+ 3.5) || | |Magic Resistance: | 32.1 (+ 1.25) |Range: | 150 | | Movement Speed: | 330



| https://i.ibb.co/xJJzWhN/PH-Long-May-She-Reign-Red.png | Long May She Reign | |-

INNATE: Fhang generates a point of Resolve for every 1.5 seconds she spends out of combat and whenever she casts an ability. Resolve grants her a 5/7/9/11 (At Levels 1/6/11/16) bonus to her Armor and Magic Resistance, plus an additional 2/4/6/8 (At Levels 1/6/11/16) for each point after the first. Every 0.5 seconds in combat with champions or large and epic monsters drains a Resolve point.

  • Damage will reset the in-combat timer, but not the drain timer;
  • If Fhang stays in combat with minions after being hit by a champion, she will stop losing Resolve after the 1.5 seconds she's been hit;

https://i.ibb.co/r6JQPms/Long-May-She-Reign-v6-0.gif

| https://i.ibb.co/LzBhJSX/PH-Conquering-Blade-Red.png | Conquering Blade | |-

COOLDOWN: 14/13/12/11/10 seconds

ACTIVE: Fhang pierces all enemies in a line after a 0.75 seconds delay, dealing 85/130/175/220/265 (+120% Bonus AD) physical damage, knocking them down and slowing them by 50% for 0.99 seconds. Fhang and allied champions in a cone behind her are granted a 35% bonus to their movement speed, decaying over 1.5 seconds.

Enemies that dash within Conquering Blade's wind-up area will cause Fhang to immediately strike.

  • Being disabled during the wind-up will cause Conquering Blade's cooldown to be set to 2.5 seconds;

https://i.ibb.co/1QQsdzK/Conquering-Blade-Indicator.png

| https://i.ibb.co/6tBQNB7/PH-Graceful-Footwork-Red.png | Graceful Footwork | |-

COOLDOWN: 18 seconds

PASSIVE: After striking enemies with Conquering Blade or whenever Royal Guard expires, 90% of Graceful Footwork's current cooldown is refreshed.

ACTIVE: Fhang dashes a short distance, refreshing 8%/11%/14%/17%/20% of Conquering Blade and Royal Guard's current cooldowns. Can't dash over walls.

  • Always dashes its set distance;
  • Fhang will stop if she hits a wall;

https://i.ibb.co/fqX5RJ3/Graceful-Footwork-Indicator.png

| https://i.ibb.co/F8RnLQr/PH-Royal-Guard-Red.png | Royal Guard | |-

COOLDOWN: 16/15.5/15/14.5/14 seconds

ACTIVE: Grants a shield equal to 35% of Fhang's maximum health, quickly decaying over 0.75 seconds. Once the shield expires, her next basic attack within 2 seconds will heal her for (4%/5%/6%/7%/8% Maximum Health) health plus 8%/9%/10%/11%/12% of the damage absorbed and will grant her 4 Resolve.

While the shield persists, Fhang moves 35% slower and is unable to attack or cast Conquering Blade and 'Til Kingdom Come

  • Royal Guard's shield is always applied before every other shield;
  • Royal Guard's cooldown starts once the shield expires;

https://i.ibb.co/vjJn0rh/Royal-Guard-v6.gif

| https://i.ibb.co/GQzWg7n/PH-Til-Kingdom-Come-Red.png | 'Til Kingdom Come | |-

COOLDOWN: 130/115/100 seconds

ACTIVE: Fhang creates a wide circle around her for up to 5 seconds, refreshing her Resolve. Allies inside the circle will have Fhang's Resolve applied to them. Additionally, five swords are summoned around the circle's edge.

Reactivating this abilty causes a target sword to fly towards its opposite edge, dealing 45/75/105 (+25% Total AD) (+20% Ability Power) physical damage to all enemies it goes through. If Fhang catches a blade, she generates a Resolve point and the cooldown on Graceful Footwork is reset.

  • The swords spawn in a pentagram formation based on the direction Fhang's facing on cast;

https://i.ibb.co/sqmt7tR/Til-Kingdom-Come-Indicator.png

##Recommended Build:

| Starting: | | Early: | | Essential: | |- | item 1055 item 2003 item 3340 | --- | item 1001 item 3044 item 3052 | --- | item 3111 item 3071 item 3053 |

| Offensive: | | Defensive: | | **Consumables: ** | |- | item 3161 item 3156 item 3026 | --- | item 3742 item 3193 item 3065 | --- | item 2003 item 2055 item 2140 |



#Model Being Worked on: https://i.ibb.co/C53vcSt/Lady-Fhang-WIP-Model-2.png Still needed: • Add the last bits of clothing and armor; • Sword (Based on a chinese Dadao); • Some anatomy adjustments;



#Currently WIP: • Original skills and champion artwork & 3D Model • Background story • Quotes and dance reference • A skin



22 Comments

thefatlazycat4/29/2019, 1:24:57 AM2 votes

I love it, I love the concept, I love the kit (although the mobility resets are a tiny bit nutty stuff like how fast the shield decays or the disarm interactions add a lot of thinking), I love the purple, and most of all I love the amount of effort put into this

Magnovius4/30/2019, 2:22:59 AM2 votes

#===== Patch Notes - 04/29/2019 =====

| | Base Stats: | |-

MOVEMENT SPEED: 320 ⇒ 330

| https://i.ibb.co/xJJzWhN/PH-Long-May-She-Reign-Red.png | Long May She Reign: | |-

IT'S CALLED RESOLVE: Resolve now only depletes when in combat with champions or large and epic monsters

| https://i.ibb.co/LzBhJSX/PH-Conquering-Blade-Red.png | Conquering Blade: | |-

WIND-UP TIME: 0.75 seconds ⇒ 0.8 seconds

SLOW: 80% ⇒ 50%

NOT ON MY WATCH: Enemies that dash across Conquering Blade's area will cause Fhang to immediately finish the wind-up

| https://i.ibb.co/6tBQNB7/PH-Graceful-Footwork-Red.png | Graceful Footwork: | |-

OVER ENCUMBEREMENT: Cooldown reduction triggered by Conquering Blade and Royal Guard reduced from 100% to 85% of Graceful Footwork's current cooldown

| https://i.ibb.co/F8RnLQr/PH-Royal-Guard-Red.png | Royal Guard: | |-

COOLDOWN: 16/15/14/13/12 seconds ⇒ 16/15.5/15/14.5/14 seconds

CHANGING STANCES: Royal Guard's cooldown starts once the shield expires instead of on cast

I STILL HAVE MY SWORD, THOUGH: Disarm lockout from Conquering Blade and 'Til Kingdom Come are now only tied to Royal Guard's duration

JellyDonut4/29/2019, 3:54:20 PM1 votes

I feel like the champion is made to be a jungler but i dont know if she has any clear maybe make Q to do more damage on monsters . Also the Damage on her Q might make here one shotting people with Q auto W auto Q auto with some animation cancels and W on a wall . The cooldown on her E is kinda low in my opinion because the E is like a much better parry

Imbetterthanmoe4/29/2019, 4:31:05 PM1 votes

I love this concept theres so much work and thought put into everything here. Its just sad riot will just end up not listening to anyone and just make another one shot champ

fíσrα4/30/2019, 8:09:34 AM1 votes

nice but first you should choose lane for her its will be so nice cuz you will have better disgn and balance and i think you should choose that too she will be like sej(the tank champ) or fiora she cant be both cuz will be broken and then riot will nerf her to the ground so she will be useles without identify (not ad champ.not tank champ) and also your build seems ad tank but she dont have any ad scale skill for dealing dmg its will be like that fiora with 6 warmog she have everythink,but noting. the solve is that first choose lane for her for making her more spicel i mean she already like lisandra with only q . thank for reading that shit i type with lotta mistake and btw your champ is better than many of disgn in creation [slayer-jinx-wink]

Magnovius5/1/2019, 2:42:00 AM1 votes

#===== Patch Notes - 04/30/2019 =====

| https://i.ibb.co/xJJzWhN/PH-Long-May-She-Reign-Red.png | Long May She Reign: | |-

DECAY TIME: 1 second ⇒ 0.5 seconds

RECHARGE TIME: 2 seconds ⇒ 1.5 seconds

  • This ability's purpose is to momentarely increase her defenses at the start of a skirmish or fight. It now decays faster so it forces her to use her kit more, but she's able to have it back to full power sooner than before thanks to it's new recharge time, along with the new ways she has to generate Resolve.

| https://i.ibb.co/LzBhJSX/PH-Conquering-Blade-Red.png | Conquering Blade: | |-

DAMAGE: 85/140/195/250/305 (+ 80% Total AD) ⇒ 85/130/175/220/265 (+ 120% Bonus AD)

WIND-UP TIME: 0.8 seconds ⇒ 0.75 seconds

  • New damage formula reduced damage dealt by this ability when not building full AD.

| https://i.ibb.co/6tBQNB7/PH-Graceful-Footwork-Red.png | Graceful Footwork: | |-

TRIGGERED COOLDOWN REDUCTION: 85% ⇒ 90%

  • To make up for the mobility she loses during Royal Guard (Changes below), she'll be able to have Graceful Footwork slightly more often.

| https://i.ibb.co/F8RnLQr/PH-Royal-Guard-Red.png | Royal Guard: | |-

SHIELD: 75% Maximum Health ⇒ 35% Maximum Health

FOCUSED STANCE: Fhang now moves 35% slower while the shield persists.

[REMOVED] RETRIBUTION: Royal Guard no longers increases damage dealt by Fhang's next basic attack.

[NEW] RENEWED RESOLVE: Royal Guard's empowered basic attack now heals Fhang for a percentage of her maximum health and will grant her 4 Resolve.

  • This ability allowed her to deal an incredible amount of damage regardless of how much damage was blocked. It's new purpose is to encourage the player to build health items to increase the shield and heal's effectiveness.

| https://i.ibb.co/GQzWg7n/PH-Til-Kingdom-Come-Red.png | 'Til Kingdom Come: | |-

[NEW] NOT THE END: Refreshes all Resolve on cast

  • This allows for Fhang to take slightly more punishment when using her ultimate before going down.
Lord Zeta 13135/1/2019, 3:25:07 AM1 votes

I like this concept, but i would recommend changing the ult name, it doesn't really fit the nature of the ability

Shmeeve4/28/2019, 11:11:19 PM1 votes

1 word purple

Magnovius5/24/2019, 2:27:56 PM1 votes

#===== 05/24/2019 Update ===== • Added the model that's currently being worked on; • Some changes coming to Conquering Blade;

Busy schedule has got me working slowly on this champion, but I'll keep everyone updated when possible!

MooooooooreDakka4/29/2019, 3:07:00 PM1 votes

I love this concept. The ult is really cool and the way her different abilities interact with each other is very well thought out. Here's a few things that seem odd or problematic to me:

The Q lockout on disarm seemed off at first but with e self disarming it makes sense to let you cancel the ability if it would miss. The ult probably doesn't need that though since it doesn't have a cast time you might want to interrupt. I'd suggest ditching the lockout on ult and possibly make the q interrupt tied specifically to her e rather than to disarms in general to avoid unintuitive interactions with enemies with disarms.

The Q movement speed cone behind her is really interesting in terms of gameplay and thematics but the aiming might be a bit weird since in combat, especially with her ult, her allies won't always directly behind her. Not a big concern, just something to keep in mind. Also, what if the movement speed happened at the start of the cast instead of on completion so it would still work if she interrupts it with e?

She's a bit lacking in sustained damage outside of her ult, some form of auto attack steroid tied to her passive or w might help with that.

Her q says that it knocks enemies down. What does that mean?

320 base movement speed is really low.

Her passive stacks should probably only decay while in combat with champions or monsters.