Omen Ability Concept (I know he was cancelled but I love him)
I have come up with so abilities for Omen based on the class of Zerg in Starcraft 2. I did not take everything from them but I did try to get a few concept ideas from them. Oh and the numbers are kinda made up, not too good but a general idea for ya. I hope you like them and please give me some feedback. Thanks. (Oh and here's a link to his wiki if you don't know who Omen is.) (http://leagueoflegends.wikia.com/wiki/Omen)
Passive: (I don't have a clue to be honest. I can't think of one.)
Q:Slash 7/6.5/6/5/4.5 Sec CD Omen strikes the target with his tail doing 70/100/130/160/190 damage +60%% of Omens Attack Damage and Slows 30% for 3 Sec
W:Blood Hunt Omen gains 5/10/15/20/25 Attack Damage and 10/15/20/25/30 movement speed for 4/5/6/7/8/9 Sec.
E:Undermine Omen goes underground becoming untargetable and in the next few seconds can dig to an enemy champion knocking them up for 3.5 seconds and doing 80/110/140/170/200 + 50% of his AP damage.
R:Spike Storm Passive: Omen has increased 5% Attack Damage. Active: Omen sends out spikes all around him, impaling all enemies surround him for 75/150/225 +30% AD, and slows 25% for 2.5 Sec. Also all impaled enemies have the spikes left in them, having them take a bonus 50/100/150 damage on the next auto-attack that hits them.
Please tell me what you think of my abilities.
And Riot I fell in love with Omen the moment I saw him and I think you can make a good champion out of him... Please take another look.