St. Francis - Champion Concept
he's my favorite saint and i think he deserves to be a champion in this game. do you agree?
Playstyle: Support Attack: Melee Base Stats: Similar to other melee supports
passive: right clicking on an ally transports him to their location, he is stunned for five seconds upon arrival, global range, 30 second cooldown q: sends out animals that remain in an area for 10 seconds, gains a new charge every 15 seconds, max of 3 charges w: heals targeted ally, increases armor and mr for 2 seconds e: whenever Francis is CCed he reflects a percentage of damage to enemies r: actives the animals from his q to deal damage, this ability has no cooldown but is dependent on the cooldown of his q, starts out game with 1 point in r. must be within a certain range to activate
more information on q+r: 3 animals: deer, squirrel, and turtle
Deer appears when Q is placed in a bush, when activated with ult the deer charges toward the nearest enemy champion, slowing them, dealing damage, and granting vision for 4 seconds Squirrel appears when Q is placed on normal terrain. on r activation: ranged attack, throws rocks, lasts for 5 seconds after activation. Turtle appears when Q is placed in river, on r activation: similar to one of Cait's Yordle traps, lasts 30 seconds