[Champion Concept] Cinder Paladin of Demacia
Hello to everyone, I have been doing alot of thinking and decided to bring an idea i've had for a new champ that i've worked on in my head for the better part of two years.
here goes
Cinder, The Paladin of Demacia
Physical Description: Cinder is a slender pale skinned woman with dark red hair contrasted by piercing blue eyes, that look as though they have seen some things most people wouldn't want to see. Clad in plate armor with a broad shield bearing her family crest on it, a pair of lance crossing a dragon.
he hair flows down the back of her armor reaching past her waist.
Relationships: Cinder does not allow romantic attachment cloud her duties, As a knight her attitude is one of haughty contempt for low born people as well as for people of noble birth. Below are possible interations
Garen: Cinder doesnt trust the mighty champion of Demacia due to what she views as a half hearted attempt to hold the tide of noxian troops, as well as hatred for his closeness to Noxian assassin Katarina.
Fiora: Cinder holds Fiora in esteem despite the woman's troubled family. often comparing her skill with the thin bluesteel rapier to a blade dance.
Lux: Cinder despises Lux with fervor matching Garen, blaming the young mage for failing to help hold back noxian troops, instead playing in the courts
Gangplank: Cinder has a respect for the crafty pirate. however that respect is silent due to her sense of justice.
Jarvan IV: As the crown prince, Cinder respects the demacian ruler with a great passion, often feeling her heart beat quickly, watching him fight. She trained directly under him and often finds her thoughts drifting to him, though as a knight she knows duty comes before anything.
Shyvanna: Cinder does not trust the dragon, and has no problem telling the dragon, however having seen the skill shyvanna displays she knows that as long as the dragon harbors feelings for jarvan, there be nothing that could harm him without going through the iron scales of a jealous dragon.
Cinder would be a top lane tank with a focus of being a counter for champions focusing on strong single hit attacks, (
) im looking at you.
her kit makes her a bulwark for her team
Passive: Heroic Personification. Cinder gains permanent HP based on Kills, and assists 10, 20, 30 per kill and 5,10,15 per assist. Now you are probably saying "why quinn, that would make her a monster if she gets fed!" and you would be right, but lets take a look at the rest of her kit and you will see why i figure this is a solid passive
Q: Steel Blanket. Cinder raises her shield in defiance of her foe, blocking a single Auto attack (or skill counting as an auto attack) for .25 seconds, if an attack is blocked the cooldown of this skill is reduced, and half the mana refunded. Cost 25,35,40,50 cooldown remains 3 seconds across the board.
W: Divine Punishment: Cinder swings her longsword in a small cone in front of her dealing 75 -150 physical damage (0.1 Ad ratio) to everything hit by it. mana cost 25-100 This attack can be reused one time to swing the blade back after a .5 Delay for no mana
E: Vigilance. Passive: Gains 15- 75 Armor
Active: Cinder lunges towards a point dashing a small distance damaging and knocking any enemy minion or champion aside, interrupting any skills being cast 75-200 dmg scales with ad at 0.2
R: Heroic Charge. Cinder summons her steed after a 1 second channel gaining movement speed as well as a secondary health bar (for the horse) but loses her ability to maneuver as fast (similar to sion sept she can stop and change direction as needed) her longsword is replaced by a lance that upon contact with an enemy champ deals 100-300 true damage (no scalings) once used the lance breaks and Cinder resumes use of her longsword. and can use her normal skills while mounted until her horse is killed or disabled
(will update as i can)