[Special Game Mode Suggestion] LEVEL UP!

SulkingKING·11/4/2015, 12:50:39 AM·1 votes·436 views

I have an idea for a game mode, like how we have Ultra Rapid Fire, One for All, and Doombots.

LEVEL UP! - This game mode would disallow the purchase of any items, including trinkets, consumables, and wards. (Special items like Rengar's trophy or Viktor's hexcore will cost 0 gold. Gangplank's silver serpent items will still be purchased in the regular fashion, with silver serpents earned.) Instead, all player's level caps are infinite, and each level up increases the experience earned by you by 2%. Additionally, gold is not earned and instead is replaced with experience.

Essentially, in this mode your goal is to literally level up to win. Fall behind in levels, and you'll be unable to deal with your opponents.

At level 1, you gain +2% exp. At level 2, you gain +4% exp. At level 10, you gain +20%. At level 20, you gain +40%. at level 100, you have +200% exp gain. The cycle goes on!

It's a simple concept, but sometimes the most simple of things are the best.

3 Comments

Lonely Flame11/4/2015, 1:02:04 AM1 votes

...That could actually be a bit of fun. My question is what happens in regards to stacks? So for example, Cho'Gath can get 6 stacks on his ult. At level 50, is he still capped at 6 ults? Likewise, Rengar caps out at 20 stacks on his passive. What happens with this?