Little rework concept - Ivern

Forseth·6/26/2018, 7:53:07 AM·1 votes·1,141 views

Hi guys this is my 1st concept champ, i have to apologize for my bad english because im french . I hope u will enjoy this one.

role : Support/AP TANK

P :[FOOD FOREST]. cast near him randomly (like zyra's passive) 1 seed which after 30sec can become a fruit(like bard heal) disapear after ally or enemy touch it.

Q:[IM ROOT] root enemies (the animation is not like zyra but more like old swain'root)

W: [DESEASE BUS]: make a bush => teammate inside will get a little bonus AP => enemy inside will get poison effect after 1.25sec and decrease n% total Magic resist(3%until level 6 then 9% until level 10 and 21.5% at level 18

E:[SEAL OF SHIELD ] cast a shield on himself only then get +40% move speed and explode. after explosion all enemies in range are vampspelled and infected by seeds which give poison effect and "grievious wounds " effect.

R:[ANCIENT FORCE]: cast 2 little trees around him and all trees attack and apply effects : Tree 1: poison+grievious wounds Tree 2 : slow -40% during 1.75 sec+ Vampspell Each tree can stack magic 's seeds by hitting enemy.If an enemy got hit and stack 4x (2hits for each tree can work on same target) all effects applied are increased by 50%.

So trees attack only the enemy the less far than Ivern. here we deleted the stun effect from ultimate as Ivern get a root's skill.

Gimme all your opinions guys to help me to improve this champion. it could be more interresting for the community .

Thanks.

Forseth*

1 Comments

LuthianDelphi6/26/2018, 11:50:23 PM1 votes

complete goes against the concept of ivern and throws out his identity. Not really ideal .-. sorry