New Game Mode: LCS (No, not that LCS)

Colonel Ives··10 votes·851 views

The LCS game mode that I suggest to you now stands for Last Champion Standing. I envision a free-for-all way to play League, using the already available Crystal Scar map. Set each capture point as a spawn point for each champion, and give them a stock of lives. When a champion dies, they respawn at their location until their last life, at which point if they die they are eliminated. Play until only one champion remains. This Last Champion Standing shall receive all glory and bragging rights beholden to a victor.

11 Comments

Marshbouy2 votes

This would be pretty fun.

Axis the Dragon1 votes

The entire meta would revolve around a very specific set of early game Champions, though, unless you're really, really good at stalling for lategame

Colonel Ives1 votes

I could see that happening. I imagine the typical picks would be a mixture of early game assassins and late game tanks. The early game champions might be able to out-duel, but in a free for all format who's to say the Fizz won't get jumped on?

Axis the Dragon1 votes

Or it becomes like today's meta, in which everyone is too scared of making the first move for fear of making a mistake, and everyone just ends up farming. xD

I actually kind of want to see it happen, now.

Colonel Ives1 votes

You bring up an interesting point. Would this game mode have minions, and if so, what would they be attempting to attack? If we forego minions, how does one acquire gold without kills

Axis the Dragon2 votes

I have no idea. Champion vs. Champion, no minions and no turrets could be interesting, too, though. A raw, skill based matchup. No farming, no running, no items, no summoner spells, just a ham-handed bloodfest. 10 Players, 10 Champions, only 1 winner. HUNGER GAMES! That'd be weird. xD

If there are minions, then idk. Increase gold over time, perhaps. Decrease death timers. Allow recalling.

Problem is, a lot of Champions would end up useless. At least 50% of Sona's power budget comes from empowering her allies. Kalista has one less passive and no ult at all. Soraka can't heal people. Idk how that'd be balanced.

FigoLux1 votes

Maybe a portal in the center of the map that your minions head towards. Upon reaching the portal, the minions are consumed & converted to gold for each summoner. Killing enemy minions gives you gold & hurts enemy champion passive intake. A lower spawn rate on these would be good too.

If not that, make it a jng map.

Colonel Ives1 votes

I think this game mode has a lot of opportunity for fun and interesting champion decisions. Should you sacrifice the late game to try to gain an early lead? Should you take a support and try to earn favor by protecting enemies? What would make this game mode especially interesting is to allow for abilities that specify "target ally" to be used on enemies. I envision Soraka healing enemies to entice them to attack others. Diplomacy will be the name of the game in this mode, and betrayals won't be far either.

Axis the Dragon1 votes

The problem with this is Soraka will never, ever be able to win should the others have a modicum of awareness... especially if she can't user her heal, period (since it's gonna be a free for all).

But if they aren't aware, Soraka can essentially just hang back, wait for them to all kill each other, drop a silence down and ignite/Q the survivors. It'd be pretty funny.

FigoLux1 votes

healing could be used to keep minions/objectives alive.

Filthy Wook1 votes

I think it would be cool if it was 5 teams of 2, one spawning in each of the points of the pentagonal map, then you could have a fighter with a support and stuff like that :P

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