Making it more In-Depth (Champion Fire-Water-Wind etc. types)
I was playing Magic the Gathering (who knew) and i thought what if there was elements for every champion, something that buffed or de-buffed considering the champion's element type, for example:
Annie, Ziggs, Rumble = Fire
Fizz, Nami, Nautilus = Water
Zyra, Teemo, Maokai = Grass
Syndra, Bard, Kassadin = Psichic
Lissandra, Sejuani= Ice
Lee, Jarvan, Nautilus, Udyr = Fighting ( recieves +3.3 resistence for every element)
Kassadin, rek sai= Void ( +3.3 damage to all elements)
Malphite, Yorick= Ground
Mordekaiser, Darius = Steel
Zed, Nocturne, Evelyn = Darkness
Some champion could have 2 element Classes
Counter Example: Fire gains +4.3 damage against Grass and Icy Champions
This is just something that would make counterpicks more fun, and more accurate, just something to think about maybe in the next 3, 4 patches, aint something that hard so insert since no animations are needed, maybe just icons, easier than champ masteries i mean. Cheers
-Blind Tiger