Champion Concept #2: Innez, The Engine Of Inferno
Welcome to the League of Legends Champion Concept Spotlight, featuring Innez, the Engine Of Inferno.
Role: Vanguard
BACKSTORY
The youngest of the Vermillion family, a Zaunite clan well known for their love and heavy use of fire (as shown in their technology), Valarie Innez Vermillion fashioned herself, through much of her young life, to be a bit of a pyromaniac. Oftentimes she would be found lighting something on fire in the backyard, giving no thought to her own safety.
Innez’ pyromania would bite her in the rear one fateful day, where the fireworks she was experimenting with detonated in her workshop, engulfing the structure in flame and leaving the girl unconscious and trapped in the raging blaze. As she awoke hours later, she found herself in a hospital bed, with a searing pain in her chest and no feeling in her limbs. The fire had burned her limbs past usability, and the smoke damaged her lungs heavily. Innez was on the brink of death, but she was offered salvation in the form of Hextech augmentation.
In the surgery room, weeks later, Innez was fitted with a lung filter and well as new mechanical arms and legs. However, Innez, unsatisfied with simply being ‘fixed’, saw the true potential of augmenting herself, and found her satisfaction on the black market. A flamethrower in her arm, a stock of thermite missiles, and thrusters on her back have transformed Innez into a blazing war machine, burning a swathe through wherever she goes.
PLAYSTYLE AND SKINS
A top lane Vanguard with exceptional mobility, Innez lives for big pushes and engages, often starting team fights in a fiery flash. Her array of blazing weaponry will assure that any enemy who goes up against Innez is thoroughly... roasted.
Skins: -Firefighter Innez -Dragonfire Innez -Battlecast Innez
ABILITIES
Passive: Combustion Drive Innez gains a stack of KABOOM! with every ability she lands. Upon basic attacking an enemy with stacks, Innez consumes all the stacks to deal bonus damage and gain a short burst of movement speed.
Q: Ka-Bang Bomb 60/65/70 Mana Innez fires a thermite bomb to a target location, which then bursts into a puddle of flame that persists for a few moments.
W: Engage Thrusters! 50 Mana Innez spins, dealing damage around her. Upon finishing her spin, she looses a blast of flame in the direction she targeted when casting initially.
E: Full Throttle/Burning Blast 65/75/90 Mana First Cast: Innez dashes in a direction while coating herself in fire, granting a shield and dealing burn damage to anyone hit. After reaching the end of the dash, the second cast is unlocked.
Second Cast: Innez fires her shield as a projectile in a target direction, functioning as a short-range skillshot that damages and slows the first enemy champion hit. The shield is retained.
R: Hextech Immolation Strike 100 Mana Innez targets an area on the map within a medium range of her. After a few seconds, a gigantic bomb drops on that location, dealing magic damage and knocking up anyone in the area. The bomb persists for some time, and if Innez strikes it with an ability while it persists, it detonates, coating a gigantic, star-burst-shaped area in fire.
And that’s champ concept number two! No direct inspiration for this one. I just thought a fire-based Vanguard would be cool, and making them a hextech-enhanced pyromaniac would be fitting.
Edit Log: 10/23/19: Posted initially, reworked abilities slightly (credit to TheDjinn for their ideas!), other clarifications.