New Champion in dev: Dao,The Sword Master/The Master Swordsman (Choose)

jaysys·7/9/2015, 11:19:01 PM·1 votes·887 views

Dao The Sword Master/The Master Swordsman (Choose)


Role -Primary - Assassin -Secondary - Fighter


Picture


Stats (In Dev) Melee/Range - 125 Health - 550 (+70) Health Regen - 1 - 1.5 Mana - 250 (+50) Mana Regen - 1 - 2 Attack Damage - 60 (+4) Attack Speed - 0.7 (+0.015) Armor - 30 (+2.5) Magic Resist - 30 (+1.25) Movement Speed - 330

Passive| Sense Whenever an enemy casts a spell near you,gain a boost of speed that get's faster the closer you are to the enemy (10% Farthest 15%) for 1 second.

1st spell | Strengthened will Passive Whenever you basic attack,you gain 10/20/30/40/50 (15% ap ratio) armor points for 5 seconds (Not stackable) Active Cost | 30 Cooldown | 10/9/8/6/5 When active,reduce basic attacks by 3%/6%/9%/12%/15% for 2-3 seconds

2nd spell | Two handed Passive (6%,7%,8%,9%,10% ad) Crit and (0.06%,0.07%,0.08%,0.09%,0.1% ad) attack speed. Cost | 70 Cooldown | 10/9.5/9/8.5/8 Active Reduce attack speed by half and deal 120%/140%/160%/180%/200% from basic attacks for 3 seconds.

3rd spell | Critical point Active Cost | 50 Cooldown | 11/10/9/8/7 Range | 650 Target a enemy,go behind him and deals 10/20/30/40/50% more damage from your next basic attack once,if you have double sword on,deal 60/70/80/90/100% more damage for your next basic attack,if you don't basic attack for the next 3 seconds,it deals. 60/70/80/90/100 (70% ap) magic damage.(Cooldown doesn't start until Critical point ends)

4th spell | Shattered armor Passive Every 20 seconds,your first basic attack armor pens (20% ad).Doesn't work when active. Active Cost | 100 Cooldown | 75/65/60 When active,your 1st hit does 100%,50%,25%,12.5%,6.25% (5 stacks are maxed),stays up for 5/7/9 seconds.


Lore (In Dev) | | | | | | | | | | | | | | | | | | | | | | | | | | | |


Quotes (In Dev)


Will be updated soon.

3 Comments

VdLOltsXlB7/10/2015, 2:44:51 AM1 votes

passive = broken.