Cho' Updated Abilities Idea
I have a simple way to make Cho' a bigger presence throughout the game. It comes from the fact that he can physically get larger.
As Cho' gains stacks of feast and increases in size, so should his abilities. It doesn't make sense that Cho' doubles in size yet his abilities stay the same. Shouldn't his size effect all of his abilities proportionally? Larger feet, larger Rupture. Larger mouth, larger Feral Scream. Larger limbs, larger Vorpal Spikes. With more Cho' comes more AOE.
Possible Ability Upgrade Examples:
Rupture: For each stack of Feast, Rupture's range and radius are increased by roughly 5% (or 50/10) Range per stack: 950/1000/1050/1100/1150/1200/1250 Radius per stack: 175/185/195/205/215/225/235
Feral Scream: For each stack of Feast range and cone spread are increased by roughly 10% (70/6) Range per stack: 700/770/840/910/980/1050/1130 Cone spread in degrees: 60/66/72/78/84/90/96
Vorpal Spikes: For each stack of Feast range is increased by roughly 10% (50) width already increases with character's size, no modifiers needed Range per stack: 500/550/600/650/700/750/800
Feast: Range is already increased per upgrade Additional affect: When Cho' reaches 6 stacks, Feast applies grievous wound.
Obviously, these numbers should be tweaked depending on how OP this could make him. This is just a rough idea of how his abilities could be tweaked instead of completely overhauled. This way, instead of changing the Cho' we all know and love you'd just get more of him.