Champion Concept Petra the Geodemancer
Petra The Scar’s Hidden Beauty
Independent/ Neutral Good
Health: 400 (+85 per level) Health Regen: 6(+0.6 per level) Mana: 250(+55 per level) Mana Regen: 7 (+0.5 per level) AD: 45 (+3 per level) AS: .7(+2% per level) MS: 335 Armor:18 (+3 per level) Magic Res: 30 (+0 per level)
Abilities
Passive: Power Gem-
Q: Geode Fist/ Refraction Cost: 70/80/90/100/110 Mana Range: 400/550 In geode form Petra’s next basic attack deals damage plus percentage health damage in an area reducing magic resistance. In crystal form Petra emits a beam of light from
W: Magnetism/ Cluster trap Cost: 60/65/70/75/80 Mana Range:360 In geode form Petra draws heavy metals from the surrounding area, increasing her armor, damaging and knocking surrounding enemies towards her. In crystal form Petra draws 3 large crystals from the ground in a line damaging, then creating an impassable barrier for a short duration.
E: Boulder Dash/ Falling Star Cost: 80/90/100/110/120 Mana Range: 550 In geode form Petra rolls in a set direction damaging and stunning on impact. In crystal form Petra draws a meteor from off screen impacting on a small area.
R: Crystal Form cost: no cost Range: self
Petra breaks open to reveal crystal form, gaining new abilities Falling Star, Stardust, and Geode- Petra reveals crystal form with the basic abilities Crystal- Petra returns to geode form
Lore: Centuries ago, there lived a race of creatures as ferocious as they were wise. The Brackern were unusual beings blessed with the earth's primal magic, embodied in the form of crystals. Their kind knew of an arcane ritual to bind their life's essence to a crystal, communing with the magic embedded in it. With this power, the Brackern thrived in the Odyn Valley, protecting both creatures and crystals alike. Despite attacks from those looking to claim the primal magic, it seemed that nothing could get past the Brackern's defenses. Nothing, that is, until the devastation of a Rune War.
A vicious battle was fought near the Odyn Valley and the unleashed chaotic magic poisoned the crystals. The Brackern began to grow sick and die, and no amount of defensive magic could reverse the effects. To avoid extinction, their only course was to hibernate underground until the wars stopped. The strongest, most intelligent Brackern hibernated closer to the surface to awaken first and assess the world's condition for the return of their race.