A Open-World RPG set in Runeterra

LeagueOfFixel··6 votes·1,391 views

A game where you can travel through Runeterra, visit famous places like Noxus, Demacia or Bandle City, create your own unique "Champion", buy Hextech-Augmentions for yourself in Piltover and fight famous characters from the League of Legends universe. I think that everyone who plays LoL and likes the lores behind the champions would support such a idea. I mean who would not like to fight with e.g. with GarenGaren and JavanJarvanIV against a army of soldiers from Noxus lead by DariusDarius and DravenDraven or hunt down some criminals vith ViVi and CaitlynCaitlyn .

Thats just a idea I had and wanted to present this to you guys.

11 Comments

Sir Poodle2 votes

What do you mean by "open-world?" To me, that can mean anything from "there's one set story but look at how big the world is!" to "You literally have no obligations and can do whatever quests/missions/goofing off you want."

Ruin Lance2 votes

i think he means something similar to skyrim in terms of progressing with quests and story.

Sir Poodle1 votes

Ah, so a central story with very low pressure to complete and multiple "side" storylines that one can engage in or not engage in.

Second question: How combat focused? In Runescape, for example, there are accounts that literally do no combat and they're just regarded as "slightly gimmicky," but in Skyrim, all skills are either combat skills (Destruction, Block), directly support combat (alchemy, illusion) or have mild utility that generally is used to... free up resources for combat! (Pickpocket, Speech).

Also, I'm aware OP didn't answer my first question directly, so feel free to chime in.

Kinjishi2 votes

" buy Hextech-Augmentions for yourself in Piltover " or play as a mage, warrior, etc.

hipopotosaur1 votes

i cant upvote this enough (LET ME WORSHIP URGOT IN GAME Urgot )

Sir Poodle1 votes

So, I think an MMO would work better, because a few reasons:

  • By classic norms, MMO's more frequently change, patch, upgrade, and expand. I don't think that they could deliver on the fantasy of exploring all of Runeterra in a singleplayer game without a really long development cycle.

  • MMO's can reasonably be free, unlike games like Skyrim, and have the payment burden on those who wish to shoulder it by buying skins or swords or whatever- I'm aware paying for extra content, even cosmetic content, is an unpopular model, but it works, and when well handled, doesn't screw anybody.

  • Since this idea does not have us playing as champions or specific characters, it doesn't step on verisimilitude's toes too much.

  • PvP is cool.

What are your thoughts, random strangers?

fatyboomboom1 votes

Runeterra is just too diverse and unique a place to consider that. Plus the lore isn't nearly as well thought out or as long lasting as comparably successful franchises (Blizzard games, namely Warcraft's lore can fill a good sized walls worth of shelves). Plus not all their iconic champions and villains are as mashed up together like lols are.

vampirekid131 votes

{quoted}

Runeterra is just too diverse and unique a place to consider that. Plus the lore isn't nearly as well thought out or as long lasting as comparably successful franchises (Blizzard games, namely Warcraft's lore can fill a good sized walls worth of shelves). Plus not all their iconic champions and villains are as mashed up together like lols are.

to be fair a massive advantage was that blizzard did not start with a moba, but rather an RPG. see, logically speaking there is no way to make the lore work for a moba. this really hurt riot because they didnt see this issue in 2010, they made lore that explained the moba aspect of the game, they should of made lore for the world, and have the actual game just unexplained completely, because mobas make no sense at all. this would of made the transition into an RPG or an MMO or any other type of game a lot easier.

fatyboomboom1 votes

This is true in the case of wow. the original warcraft franchise was a roleplay/strategy game and it gave birth to a moba (the original dota), which inspired the birth of WoW.

Although I like to believe that Riot never intended to make any other kind of game to begin with out of LoL. In Fact, when LoL first started getting popular my first impression from first hearing about it was that it was just another group screwing with dota and people just liked it more.

zrWQMdGHtY1 votes

I'm already playing my League dream in Skyrim... Made Kat, added her voice lines and I just kill people for fun! What else could I want? If Riot make a game where I play Kat and kill Garen, then I'll agree they given more something I was missing x]

LordGeovanni1 votes

The should have done this ages ago in the assassins creed format them maybe we coukd get some story that arent just 3 isolated events across a whole year

More from Concepts & Creations