Vogan - the Nameless

Tuee··2 votes·710 views

Vogan - the Gloomwatcher


Background story: _I used to watch the world around me... I beheld it with pride. Saw all its glory and wealth. But the world around me changed. No matter where I went... no matter where I looked... what stories I heard or what I was told I just saw the world around me getting darker. It had lost its beauty... its glory that I so enjoyed gloating. It had turned into pale... dark and cruel arena of hatred.

I did what I had to. I did what I felt was right. I took the justice into my own hands and went on to get rid of the evil that destroyed, crumbled my once so beloved world. They say "the end justifies the means". No more wrong could they be. I too, once listened to those words, believed in them even.

Taking my blades to where I thought they belonged - to the hearts of those who allowed the evil to reign. I killed hundreds... each kill purified the world. The color started to return, recover.

In my suffering I now go on... watching the world that has all the colors it should have. But I, myself, am not what I used to be... what I wanted to be. I had gone around, killing people, that I called "monsters". I was told that the end justifies the means, sadly that's not the case.

Too late I realized that I, myself, was becoming a monster, the evil. All the time I thought I was getting rid of the darkness, the greyness in the world. But in truth it came to me.

I once watched the world around me... I beheld it with pride. Saw all its glory and wealth. But the world around me didn't change with me. No matter where I went... no matter where I looked... what stories I heard or what I was told I just saw the dark around me.

I see no beauty... I see no glory that I'd so enjoyed gloating. I have turned into pale... dark and cruel arena of hatred - a monster._


Basic Information

Abilities:

  • Passive - Martyr's Diplomacy
  • Vogan deals increased damage to enemies that have harmed him within a short duration, increasing according to how much health Vogan has lost. [ For example if a unit hits Vogan, while has has 10% health, his passive gives massive boost to damage, compared to situation where Vogan has 90% health.]
  • Active Q - Stab of Justice
  • Vogan strikes a nearby target with his dagger, dealing physical damage and causing bleeding for a short duration after the hit. If Stab of Justice kills the target, the cooldown is reduced. If the target is under effect of Supreme Diplomacy the damage is greatly increased and cooldown reduced.
  • Active W - Supreme Diplomacy
  • Vogan marks a unit and suits his idea of diplomacy to protect his allies. If the marked unit is hit by Vogan's enemies, he can reactive Supreme Diplomacy to dash at astonishing speed behind the unit that harmed his ally. Vogan can also reactive and dash behind the marked unit if it hits Vogan's allies. Vogan can mark up to 3 units and travel to the one that breaks the diplomacy. The mark is consumed and Vogan has 3.00 seconds the reactivate the spell upon the break of diplomacy. [Vogan can mark either ally or enemy unit and dash to any unit that has been marked by him, if justice isn't met in his own eyes.]
  • Active E - No Witnesses
  • Vogan becomes stealthed for 1.50 seconds and removes all slows affecting him and gains bonus movement speed. Upon breaking the stealth Vogan slashes his daggers around him, dealing physical damage around him and slowing enemies hit for a couple of seconds. The stealth duration is increased by 1% for every 1% of Vogan's missing health. [A sort of escape spell for Vogan, allowing him to go in and hopefully out of the battle, while protecting his allies.]
  • Ultimate R - Monster Inside

MEH some one continue from here =D

5 Comments

LunaGalaxy141 votes

So let me ask, is he (or it) a support or an assassin. His w gives off a support and a vanguard vibe, meanwhile, his passive, while making him stronger when he's hurt (that's a good idea, but it needs to be interactive besides being hurt and then being given a massive AD steroid which can create some stale gameplay which is "kill him as soon as you can") gives off the idea of a vanguard but the AD steroid makes him act like an assassin when he's low on health.

His Q getting reduced cd when it kills a unit doesn't make sense. Is it suppose to help him wave clear? but as a support or an assassin? I refute that his E doesn't help him protect allies. It's just an escape or an engage that allows him to kill people. Do you see it? If he's low on hp and his stealth duration is increased the lower he is, then this allows him to stealth and walk up to enemies, with his massive ad steroid passive, and kill them off easily which defeats the purpose of getting out and going to his allies for help (again, this idea seems like it's supposed to be a support ability, but acts like an assassin skill).

tl;dr: I propose that you revise some of the damage you included if he's gonna be a vanguard front-line support. Otherwise, if you're gonna make him into an assassin, revise or remove his W as it allows him to dash to allies for safety, and make his innate more interactive in terms for the enemy so they can set up a counterplay (instead of just "kill them before they kill you with their massive AD Steroid" This is very redundant in League).

Anyways, I support your idea! Good luck to your custom-champion-creating endeavors. [slayer-jinx-wink]

Tuee2 votes

Well my idea was to create this supportish assassin. As he pretty much forces the enemy team to either kill him before they can touch his ally carries, or protect their own carries well enough.

As lets imagine situation where Vogan has marked his ally ADC, enemy carries cannot attack the ADC first because then Vogan would just slaughter the enemy carry that attacked first.

Then again, if Vogan marks an enemy carry, the carry cannot attack unless he/she is protected from Vogan. As right when the ADC attack any other than Vogan, Vogan can just dash to him/her and more or less brutaly slaughter them.

Note that the W requires the interraction to be his ALLY, but Vogan himself can be attacked and he cannot dash. And the Passive here is to give one kind of carefullness when dealing with Vogan. As the reality is that you'd very much like to get Vogan down first, before even thinking of his allied carries, as Vogan will explode your own carries. Then again, if you do get to attack Vogan and he gets low, but you do not succeed in killing him.... his passive just destroys you, if you are forced off from focusing him down quickly.

So yes, I too see the supportish side of this, but it is kinda the point. But I do also see the conflict between the two roles. But I very much like the idea of creating a champion, which will destroy the enemy carries if the one guy that he protects, is attacked.

EDIT: About the Q cooldown, the point indeed was to help him farm, and later on, as he is an assassin, and not a fighter, he cannot go around and FIGHT with the help of his Q. But only for example when his allied ADC gets attacked by enemy AP carry, he dashes in, quickly slaughters the AP carry, goes stealth and with the help of the Cooldown reduction of Q he can possibly take down even their ADC as he might have gotten low HP, and should now deal tons of damage.

LunaGalaxy141 votes

Ahh. Thanks for clarifying to me how he could be a support-ish assassin. I can see how his Q is there to help him farm later on after laning phase and how his W is there to help him dash off to ally help if he's not targeted first.

But with his W acting as an escape, why does he have E when it already serves that purpose? Is it suppose to be a juke ability of some sort, so that he's rendered untargetable? Or a punish for the enemy when he's brought down low but is not finished off?

While you do have a point that his passive serves as a gateway to show that if he is not killed quickly, then they will die, I still feel it needs to have some sort of interaction or at least be gated so his passive isn't always up all the time.

Some suggestions could be maybe: when he's brought down to a critical condition, his next attack could cripple and damage the enemy with a relatively short cool down? Or how about when an enemy attack or an ability deals more than 50% (or something) of his health, his damage on the enemy who made that attack is amplified while all of this being gated by a cool down per enemy?

Glad to see your concept of a support assassin champ.

Now for that ultimate...

Tuee1 votes

{quoted}

Ahh. Thanks for clarifying to me how he could be a support-ish assassin. I can see how his Q is there to help him farm later on after laning phase and how his W is there to help him dash off to ally help if he's not targeted first.

But with his W acting as an escape, why does he have E when it already serves that purpose? Is it suppose to be a juke ability of some sort, so that he's rendered untargetable? Or a punish for the enemy when he's brought down low but is not finished off?

While you do have a point that his passive serves as a gateway to show that if he is not killed quickly, then they will die, I still feel it needs to have some sort of interaction or at least be gated so his passive isn't always up all the time.

Some suggestions could be maybe: when he's brought down to a critical condition, his next attack could cripple and damage the enemy with a relatively short cool down? Or how about when an enemy attack or an ability deals more than 50% (or something) of his health, his damage on the enemy who made that attack is amplified while all of this being gated by a cool down per enemy?

Glad to see your concept of a support assassin champ.

Now for that ultimate...

I do not quite understand how you see his W as an escape? The only situation I can see it as escape tool is when he has marked some one in his team, and the enemy team attacsk both, the marked enemy and Vogan (so that he needs the escape). But then again, the two should be pretty far from each other for the W to be an escape.

The E is an escape ability, and to give him time to select his second target when he dashes in.

I noticed somehow badly formatted and misleading additional info within [ ] about his W. He can only dash to A) enemy that attacked a marked ally, or B) enemy that is marked and whom attacks Vogan's allies. Note that he cannot dash to any one, if only he himself is being attacked. Also, he cannot dash to all of the units that are interracted with, but only the one triggering the mark. Let's say enemy MF is marked, and enemy Zac is marked, Vogan has also marked his ally Fiora. Zac attacks Fiora, and thus Vogan can dash to Zac. Vogan cannot dash to MF even though she is marked, because she hasn't broken the diplomacy, but Zac.

In the scenario that Zac attacks Fiora, and then let's say enemy Ahri attacks Fiora, Vogan cannot dash to Ahri, as Zac already triggered the mark and Ahri isn't considered the "breaker of diplomacy".

Vogan1 votes

I love the name! :)

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