Champion Concept: Ag-grasai

COMMENSAL1SM·11/27/2018, 2:18:43 AM·1 votes·1,067 views

Ag-grasai: the incarnation of sin Abilities use sloth, the only way to reset sloth is to enact the sloth passive. Base stats-lv.18 Basic attack- Ag-grasai jabs forward, dealing- 70/75/80/85/90/95/100/105/110/115/120/125/130/135/140/145/150/155 physical damage Sloth-200/220/240/260/280/300/320/340/360/380/400/420/440/460/480/500/520/550 (Passive) The Seven Sins Greed- For every 50 creep score (CS), the value of each unit goes up by 3 gold. Anger- For every allied death (excluding Ag-grasai) on Ag-grasai’s team, he gains 10 health Pride- Every kill that Ag-grasai gets he gains 1 stack of Pride. Each stack of pride increases his attack damage by 10. Upon death he loses all stacks of pride. Envy- If the closest champion has more gold on hand then Ag-grasai, then he inflicts 5% of his damage as true damage to that champion. If there are multiple champions with more gold then him in his immediate area, then the bonus increases in order of the number of champions that have more gold than him that are near him is instead 5/7/9/12/15 percent Gluttony- while abilities are active Ag-grasais movement speed is reduced by 10 Lust- If the opposing champion is marked, he gains 25 movement speed while moving towards them Sloth- If Ag-grasai reaches maximum sloth, he falls to sleep for 5/4.9/4.8/4.7/4.6/4.5/4.4/4.3/4.2/4.1/4/3.75/3.5/3.25/(3-until lv18) During his sleep he gains 10/20/30 percent of his health back, but takes 10/8/5 percent more damage

(Q) Enactment of Sin: Ag-grasai throws his hands out in a clapping motion, making the size of his hand increase and funneling enemies and monsters in a line following the direction of the clap. Champions are stunned by this ability for .5/.6/.7/.8/.9 seconds. Physical Damage-50/75/100/110/125 Cost-50/60/70/80/90 sloth CD-16/14/12/10/8 -when Enactment of sin is used while Enforcement is active, is stuns for .1/.2/.4 seconds longer.

(W) Collection of Debt: Ag-grasai punches forward, throughout the length of the punch his hand gets bigger. champions, monsters and minions are moved to the left and right of his fist. If used in quick succession to Enactment of sin, his fist will instead charge forward into a blade like strike, piercing through enemies and pulling them towards him. Physical Damage-40/60/80/100/115 Cost-30/35/40/45/50 CD-18/16/14/12/10 -when Collection of Debt is used while Enforcement active, champions will become stuck to Ag-grasai’s fist, dragging them backs to his location. If used while blade form is available, the attack instead skewers enemies, and pulls them towards Ag-grasai, being stuck on the edge of the blade for 2/2.5/3 seconds. Ag-grasai can move while this duration is active.

(E) Judgement (not available for use until first blood): Ag-grasai weighs his enemies’ sins, inflicting unique effects based on that sin. If two or more champions share the same sin, all are afflicted. If one champion has multiple sins, they instead become marked for 1/1.5/2/2.5/3 second(s). Cost-60/70/80/90/100 CD-20/19/18/17/16 Greed- If the target has the most economic value on the opposing team, they are ignited for 60/80/100/120/150 magic damage which is inflicted over 5 seconds Anger- If the target has the most creep score (CS) on the opposing team, they are sentenced to silence for .3/.4/.5/.7/.8 seconds Pride- If the target has the least amount of deaths on the opposing team, they are stunned for .5/.6/.7/.9/1 second(s). Envy- If the target has the most deaths on the opposing team, Ag-grasai temporarily gets a 1/1.5/2/3/4 second CDR on all his abilities. Gluttony- If the target has the most kills on the opposing team, Ag-grasai decreases the targets movement speed by 10/15/20/25/35 percent and blinds them for .6/.8/1/1.5/2 second(s). Lust- If the target has the most Assists on the opposing team, Ag-grasai lures them towards him for .5/.6/.7/.8/1 second(s) (movement speed is not affected during the duration) Sloth- if the target has the least economic value, they are slowed by 20% for .6/.8/.9/1/1.2 second(s)

(R) Enforcement- Ag-grasai becomes restless, gaining 20/25/35 percent CDR on his abilities and does not consume sloth during this time. Duration- 15/20/25 seconds CD-180/145/110 -While Enforcement is active, Judgement morphs into Wall of Sin.

(E) Wall of Sin: Ag-grasai creates a large barrier in front of him with his hands, blocking any attack and nullifying any stun. During this duration Ag-grasai takes 30/45/60 percent less damage to his hands, and 10/20/25 percent more damage to his body. Duration- 10/15/20 seconds (can cancel at any time by letting go of E) CD- 20/15/10 seconds

How to pronounce name- https://translate.google.com/#en/ta/Ag-grasai

1 Comments

CauseSCIENCE11/27/2018, 2:24:00 AM1 votes

I think not. It's a good concept but not original, and it simply wouldn't fit with Runeterra's Lore