(Champion Concept) Cicura and Ferox, The Split Soul
Cicura and Ferox, The Split Soul
(art to come)
Index:
- Overview
- Abilties
- Lore
- Quotes, jokes, etc...
Overview:
I was thinking about allot the unique types of champions that require a high level of situational awareness to succeed and arrived on the thought of transform champions; Elise, Jayce, Gnar, Nidalee, etc... While some can be played in one form all game, for the most part, they require that you read your situation, and fight in the appropriate form(or in the case of gnar manage your rage).
I liked that duality of having tools for specific situations, but felt that maybe one character with two forms had been done to death. Instead, why not simultaneously play two champions each with HUGE strengths, but equally HUGE weaknesses, and constantly swap between them.
Cicura, a ranged champion would provide a bulkier support based character. With a passive that slows and stuns champions, she sets them up to be taken down by Ferox's higher damage output, however, she would provide little to no damage herself.
Ferox on the other hand, is a glass cannon Melee attacker. Gifted with High damage, attack speed, and movement speed, he is especially powerful chasing down single targets. However, without the addition of Cicura's CC, he is especially soft to incoming damage, and able to be burst down by even the lowest damage laners.
A key aspect to Cicura and Ferox is that they are both ALWAYS on the field, and ALWAYS targetable. While you may be controlling Ferox, Cicura could just as easily be attacked by an enemy. This presents a whole new slew of strengths and weaknesses. On the one hand, you have twice the field presence and vision, can be slipperier when being chased and attacked, and provids a myriad combat tricks as you swap between them. At the same time though, you are also playing as two targets that are forced to remain fairly close together, making them especially susceptible to things like AOE and CC if you are not prepared.
I also liked the idea of them being based around passive abilities. Each one of their skills not only has an active component, but can be activated for an effect which can swap control between them. This means you have to balance how much benefit you receive from their passive vs. exchanging control/damage/CC. With Cicura you have to decide if the stun will be worth the time where you aren't slowing enemies, and in the case of Ferox it's a matter of sustained damage vs. a brief spike in his DPS.
ABILTIES
Passive: Twin Soul
Their Passive has two parts:
**Bonded:** Cicura and Ferox are two halves of the same being, and as such function as two separate champions. They work exclusively off of cooldown(no mana), and each champion has exactly half of their total health assigned to them, and will only loose health when THEY are attacked. Damage done to Cicura has no effect on Ferox, and vice versa. Whichever champion is not player controlled will receive greatly increased magic resist and armor, but also deals significantly reduced reduced damage from all of their abilities. Players will start the game in control of Ferox.
If one of the two is killed they will yield full gold to whomever killed them. However, until both are slain, the respawn timer will not start. For example, if Cicura is killed she will yield 300 gold (plus bounty) and experience, to her killer, but the player won’t get the gray screen until Ferox is ALSO killed. When Ferox is killed, he will then also yield 300 gold (but they only get the bounty and experience once). Additionally, in this scenario, the player will not have access to Cicura again until Ferox has returned to home base, and stayed there until his health bar has completely refilled. Killing either of them will count towards an enemies total kills.
**Individualism:** For all bonus health gained through masteries, talents, buffs, and items, Ferox will receive some of it as bonus AD, and Cicura will receive some of it as bonus armor and magic resist. Additionally, Ferox is a strictly Melee Champion, while Cicura attacks from range.
Q: Animus Tether
**Passive:** Whichever champion is not currently being controlled will maintain at least a distance of a few meters away from the other. Additionally a long tether will form between them, granting vision on any champions that pass through it for a few seconds, and causes the tethered champion to mirror the other, attacking whichever ever target the other does, but preventing them from moving to far away from eachother.
**Active:** This ability will swap which champion is being controlled, but puts the ability on a lengthy cooldown(the passive remains active while on cooldown, though the tether will not grant vision on enemy champions). This ability comes learned at level 1. The "off" champion may also be controlled similarly to Tibbers, or Shaco's hallucination.
W: Savage Spirit
**Passive:** Ferox Receives increased attack and movement speed. While on cooldown, he receives no bonus.
**Active:** Ferox Slashes out his claws in the direction of your cursor, dealing damage with an increased critical chance, and activating on hit effects. If the attack hits Cicura, control will swap to her, and she will receive a increased movement speed for a few seconds. May only be activated if Ferox is the currently controlled champion.
E: Scornful Will
**Passive:** Cicura's basic attacks cause targets to build up stacks of scorn. At 4 stacks the target is slowed for a few seconds. Additionally the target cannot receive stacks for a few seconds after being slowed, and while this ability is on cooldown, she will not generate stacks.
**Active:** Cicura sends out a skillshot which will briefly stun the first enemy champion struck, though it deals no damage. Additionally, if the attack paths through Ferox, Control will automatically swap over to him, and he will receive increased attack damage for a few seconds. May only be activated if Cicura is the currently controlled champion.
R: Consume Essence
Upon activation, whichever champion is currently selected will consume the other. In both cases this combines their health bars into one, and alters their abilities for a few seconds:
**Cicura:** If Cicura consumes Ferox, **Scornful Will** becomes **Aura of The Dominus**.
**Aura of The Dominus:**
**Passive:** Cicura's basic attacks cause targets to build up stacks of broken will. At 4 stacks the target is stunned for a few seconds. Additionally the target cannot receive stacks for a few seconds after being stunned, and while this ability is on cooldown, targets will not receive stacks. **Savage Spirit** may not be cast as long as **Aura of The Dominus** is available.
**Active:** Cicura calls down an attack on target area which will root all enemies within the attack’s radius in place for 3 seconds.
**Ferox:** if Ferox consumes Cicura, **Savage Spirit** becomes **Unbridled Hostility**.
**Unbridled Hostility:**
**Passive:** Ferox receives greatly increased attack and movement speed, which will slowly increase over the abilities duration. While on cooldown, he receives no bonus. **Scornful Will** may not be cast as long as **Unbridled Hostility** is available.
**Active:** Ferox Slashes out his claws in the direction of your cursor, dealing guaranteed critical damage, and activating on hit effects. Additionally, any champions hit by this attack have their armor greatly reduced for a few seconds.
Lore:
“ I was whole once-”
“ It’s “we” now Ferox,”
“ *sigh* WE were whole once. Pure of mind, and strong of heart, we stood resolute. We stood strong. We were steadfast.”
“ But we aren’t anymore, are we?”
“ No, we are not.”
“ The shadow isles divided us, didn’t they?”
“ They did.”
“ Took what was one and made it two, didn’t they?”
“ They did.”
“ The very trees snatched at us, clawed at us, ripped at us, separated us, until that proud knight was no more, didn’t they?”
“ Yes, they did.”
“ And all his hate, and anger, and muscle, and rage, and teeth, and wildness was left in you wasn’t it?”
“ Yes it was.”
“ And all his smarts, and beauty, and calculation, and delicateness, and tact, and reserve was left in me, wasn’t it?”
“ I don’t like the way your talking Cicura.”
“ Answer the question Wild One.”
“ I said; I don’t like the way your talking, fairy-face.”
“ Your just jealous that I’m more beautiful, and so articulate, and can hold a coherent thought for longer than 10 seconds.”
“ I SAID: SHUT UP!”
“ What are you gonna do, eat me?”
Emotes:
Ferox:
Walking:
grunts Roars Hungry, Hungry, Hungry
Joke:
“ I’m my own better half” The Tether between him and Cicura gets thinner, and Ferox looks disappointed “ It’s not the size of the boat-”
Taunt:
Ferox extends his claws, and gestures for someone to come closer
Dance:
- Ferox does the Whip Dance
Cicura:
Walking:
“ Here we go again” “ I don’t even know why they try” laughs
Joke:
“ You wouldn’t like me when he’s angry.” The tether between her and Ferox gets thinner, and Cicura laughs “ -it’s the motion of the ocean!”
Taunt:
-
“ Thats your best? You can’t be serious”
Dance:
Cicura does the Nae-Nae