Champion Mastery Prestige

I MARRIED A NERD·7/8/2016, 3:05:29 PM·11 votes·1,655 views

Good Afternoon, I wanted to present an idea that will help grow the league of legends community by proposing an idea on the current mastery system.

My idea is this: Champion Mastery Prestige: Like most games out there once you hit a certain level you get the option to prestige your account. This typically come with a new icon and one additional bonus. This idea of prestige can be carried over to the champion mastery part of league of legends. The basic lay out of how it would work would be this Level 1 Mastery- Same as current +100ip Level 2 Mastery- Same as current +100ip Level 3 Mastery- Same as current +100ip Level 4 Mastery – Small mastery logo +100ip Level 5 Mastery- Mastery logo +100ip Level 6 Mastery –Mastery logo + 100ip Level 7 Mastery- Mastery logo +100ip Past this point you will only need to get one S rank token for every new level & will need to reach a certain level of points (similar to the process of going from Mastery 1 to 2) Level 8 Mastery- Mastery logo (Green Logo) +150ip Level 9 Mastery- Mastery logo (Black Logo) + 150ip Level 10 Mastery (Max Level)- Mastery logo (Gold Logo) +150ip

Now once a play hits mastery level 10 the player will be present with an option if they wish to proceed. Prestige Champion and receive a mystery chest (similar to the one given at level 5) Or One free skin for the champ 975 and below (excluding legionaries which wouldn’t be free but maybe a discounted price) Once you Prestige you start completely over as Mastery Level 1

Now how does this help Riot make more money? When this is released something will be added to the league store called Champion XP boost similar to level xp boost or ip boost. This champion xp boost will increase the amount of points you receive for playing the champion after the game. It can be set up the same way ip boost are (one day, 5 wins, 15 wins, etc.) with similar RP prices.

Why this will work? League of Legends is constantly changing from play styles to builds, to the players playing the game. When people in general are presented with a challenge in a video game what do they do typically? They try to overcome that challenge, which is the concept behind ranked play. When the League of Legends community see’s that they can achieve higher mastery levels they will be inclined to play more to achieve the goal of having the highest mastery. Weather it is for personal achievements for to show off to friends to make them envious players will be driven to have the highest mastery. Once you get past mastery level 7 players will want to get to level 8 as fast as possible so they will be inclined to buy the boost, to get there quicker and easier. This process will do two main things for the community and Riot.

  1. Increase the amount of League of Legends played, which will help grow the community
  2. Increased Profits of league of legends without giving up too much (Win-Win for players and Riot)

Thank you for taking the time to read over my thoughts of how to help League of Legends continue to growth and prosper.

2 Comments

aLawfulFalafel7/8/2016, 8:14:01 PM2 votes

amazing idea [slayer-pantheon-thumbs]

Pho7/9/2016, 12:21:00 AM2 votes

Crispy idea