[Champion Concept] Shurima Yordle Idea
http://th03.deviantart.net/fs70/PRE/i/2014/317/3/1/yordle_design_by_iazra-d86bzbt.jpg
Role: Mage/Support
Base States: HP: 375 HP Regen: 4 per 5 Mana: 300 Mana Regen: 5 per 5 Armor: 20 Magic Resist: 45 Attack Damage: 45 Range: 80 Movement speed: 340
Lore: Working On
Abilities: (Will write out what I got)
Passive
- Each basic attack will leave a "Cursed" mark on the opponent. The mark will be displayed above the champion's head and after four of the marks are placed, basic attacks and abilities become stronger. One mark: Increases Ability damage by 10% Two marks: Increases ability damage by 15% Three marks: Increases ability damage by 20% Four Marks: Increases ability damage by 50%*
Her Q: Quick Sand *Her Q is much like Morgana's pool in that it is an AOE ability. It shoots out from the Cursed Glove on her hand as a ball of sand mixed with magic into the ground where she places the circle for the AOE effect. A snare is placed on the champions that stay in the pool for x seconds and the snare lasts for x amount of seconds. During the time in the Quick Sand pit, damage ticks away at the opponent. One could leave the circle with only the first tick of damage applied if they are not snared.
The damage dealt is based on AP percentage: 10%/ 35%/75%/100%/150% When the opponent has a "Cursed" mark, the damage from the ability is added by the increase in ability damage based in her passive.*
Cool down for ability is: 20/15/10/10/10
**Her W: Sand Shield ** *Her W is Sand Shield. An encasing shield around her or an ally reduces the damage by AD and AP attacks. Damage reduction for AD: 40%/50%/75%/90%/100% Damage reduction for AP: 20%/25%/50%/75%/90% This ability lasts for 8 seconds.
Cool down for ability is: 30/25/20/10/10*
**Her E: **
Her R: Mummification
- Her ultimate starts out much like her Q: Quick Sand; however, it immediately snares and damages the opponents within the circle for 5 seconds. After five seconds, there are sand towers that look much like a Sarcophagus in four pieces come together and enclose the opponent in a casing of sand for 3 seconds, dealing more damage to the champion. Damage ratio: 50%/100%/150% Damage dealt in the circle is like the Q: Quick Sand until after the Sarcophagus closes on the champion.*
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