FALSE DAMAGE Idea

illusionary army·10/26/2019, 12:47:07 PM·1 votes·1,591 views

Mind Games (ultimate) For the next 5 seconds, your abilities used enemy champions cost 0 mana, deal 0 damage and instantly cooldown. However, enemy team will FALSELY SEE their health bars taking the damage and will FALSELY SEE your mana as being spent, only to have them reset once over. Cooldown: 15/10/5 seconds.


TL;DR: "did we really take that damage? should we run? should we stay?"

Hopefully this idea will inspire another or anyone! If not, please rename "True damage" because I will always wonder what "False damage" is...

4 Comments

xUnRavelx10/26/2019, 12:58:04 PM2 votes

great idea and it fits your name well. This can cause enemies to burn summoners however would it not just be better to just do the actual damage to make it worthwhile? Unless there are any other benefits to playing this mind game

Kazekiba10/26/2019, 2:11:22 PM2 votes

True n. "in accordance with fact or reality"; "accurate or exact" (as in, to 'strike true' means to hit the target.)

It's called True Damage because if you have an ability that deals 300 damage, it won't actually return 180 damage, that 300 is the exact value of the damage.

DuskDaUmbreon10/26/2019, 1:11:25 PM1 votes

That sounds absolutely terrible, ngl.

Not knowing the enemy's stuff is one thing. Not knowing your own is pretty bad.