Omen Character Ressurection

Dys7opia·10/13/2015, 8:15:35 PM·2 votes·596 views
Omen

I recently saw a video on the unreleased character Omen. I was thinking of a kit that might be interesting and fit the character. I see him as a Jungle Assassin kind of like Shaco. The exact numbers will need tweaking but they should give you a good idea of what I'm looking at. I'm seeing Omen as a melee champion. I feel that having basic stats in the ballpark of Nocturne would be a good starting point.

Passive: Hidden Threat Movement speed increased by 20/25/30 when not visible to enemy champions. Movement speed bonus from this passive increases by up to 50% based on how close Omen is to an enemy champion (range 1000).

Q: Shadow Step [Cost: 50/60/70/80/90 mana // Cooldown: 13/12.25/11.5/10.75/10] Call shadows around yourself and become stealthed for 1/1.5/2/2.5/3 seconds.

W: Spine Thrust [Cost: 12/18/24/30/36 mana per spine expended // Recharge: 3/2.75/2.5/2.25/2 seconds per spine] Thrust out the spines on your back dealing damage in a small wide cone in front of you. Holds 6/7/8/9/10 charges (expends 1 per target hit). Deals 60/75/90/105/120 + 30% AD. Targets hit multiple times take 33% less damage with each successive attack.

E: Tail Lash Lash your tail out in a curved skill shot (choose left or right curve when selecting first rank). This attack stops at the first enemy hit. The enemy is poisoned for 2.5/3/3.5/4/4.5 seconds. Poisoned enemies take damage equal to 2/2.5/3/3.5/4% of their total health from Omen every time they take damage from Omen. The target is feared for 1/1.25/1.5/1.75/2 seconds if they are below or fall below 45% of their total health.

R: Final Haunting [Cost: None // Cooldown: 100/90/80 seconds] Omen haunts the targeted enemy for 3/4/5 seconds and enters their body. Both Omen and the target automatically attack each other for the duration of effect. Both characters can cast spells as normal but only affect either Omen or the target Champion. Crowd control other than fear last only half as long. All champions can target the target champion and damage taken from other champions is split evenly between Omen and the targeted champion. Neither champion can die while the haunt is active but champions that fall below 200/300/400 health are executed when the effect expires. Omen can reactivate the ability to end it early.

2 Comments

regonas10/13/2015, 9:02:26 PM2 votes

There were several recent concepts on Omen (this one and this one )), so i think we can bring him back from the dead.

MUDLARK11/22/2015, 6:12:10 AM1 votes

I think Omen is a cool idea, and still could and should be released. I have a few ideas for him here.

   His Q should be three short consecutive skill shots, and if he hits all three, the target of the last one takes extra damage and is slowed. 

    His W should be a burst of spikes around him, dealing damage to all enemies in the burst.

    His E should be a targeted dash that gives the enemy a pod. After 3 seconds the pod bursts dealing damage and spawning a lesser demon, which attacks nearby enemies.

    Finally, his ultimate ability should be him blinking in and out of inadvisability randomly, and every time he comes out, he deals AOE damage, and getting empowered basic attacks.

Hope you guys like these ideas!