Tank Champion Plz..

ApocalypseNoob·11/26/2014, 9:43:17 AM·1 votes·597 views

Hi!

I want to share my concept of a tank champion.

Wither the Animatronic Demon.

Innate: Unkillable When Wither has.. 100% health, he gains 5 points of Armor and Magic Resistance 50% health, he gains 10 points of Magic Resistance 25% health, he gains 15 Armor. 12.5% health, he gains +100 (+15 per level) max health 6.25% health, he gains 50% bonus Health Regen per 5.

Q - Stable Endoskeleton (Cooldown: 20 seconds) (Healthcost: 10% of current Health) Activating this ability will increase Wither's Movement speed by 10%, 20%, 30%, 40%, 50% Attack speed by 20%, 27%, 34%, 41%, 48% Health by 50, 70, 90, 110, 130 Armor and Magic Resistance by 5, 7, 9, 11, 13. Attack Damage by 15, 25, 35, 45, 55. Lasts for 3, 3.5, 4, 4.5, 5 seconds.

W - Bash (Cooldown: 13, 12, 11, 10, 9 seconds) (Healthcost: 30, 40, 50, 60, 70) Target an enemy unit to.. Deal 10, 20, 30, 40, 50 (+115% of max Attack Damage) Stun the enemy target for 1.25 seconds. Applies on-hit effects

E - Configuration (Cooldown: 15 seconds) (Healthcost: 15% of max Health) Increases Health Regeneration to 5, 10, 15, 20, 25 for 3, 4, 5, 6, 7 seconds.

R - K.I.L.L (Cooldown: 120, 110, 100 seconds) (Healthcost: 30% of current Health) Deals 10, 20, 30 magic damage per second to nearby enemies Applies 20% slow to enemies near Wither And Increases Withers Armor and Magic Resistance by 10, 20, 30

2 Comments

LSA11/26/2014, 10:06:07 AM2 votes

Did a 5 year old make this lol

Kawaiian Pizzas11/26/2014, 2:08:04 PM1 votes

so could i use E at <15% hp and kill myself? because thats what i'd do