[Champ Idea] Cerva The Spike Spitter
Cerva The Spike Spitter
Passive – Need More Power Cerva gains +1 armour +1 magic resist and +1 attack damage for every minion he kills. This stacks up to a cap of 30. Cerva Has 5 seconds to kill the next minion to keep up his stack or the stacks are reset.
Q – Destroy Cerva’s next 3 basic attacks are struck 40/50/60/70/75% faster (+10% attack damage). Cerva can reactivate the ability to flip in target direction only after the first 3 basic attacks have been struck. Costs 75 energy. 12/10/9/8/7 second cool down
W – Thrive from Power Toggled: Cerva gains +10 movement speed and gains +10/20/25/30/40 armour. Will this is toggled on … receives 10% more damage as well as silences and slows lasting 0.5 seconds longer. Consumes 10/9/8/7/6 energy per second.
E – No one Escapes Cerva’s next basic attack will slow enemy by 10/20/30/40/50% for 2 seconds. … gains + 5/10/15/20/25 extra attack damage for the net 2 hits. Costs 75 energy.
R – Earthquake Cerva slams his fist into the ground causing the earth to erupt dealing 100/200/350 damage (+30% attack damage) in a cone in front of him. Damaged enemies are knocked up for 1/1.2/1.5/1.7/2 seconds.
This champ is a completely auto attack bases melee assassin/fighter, the only thing im not sure about is will his auto’s get to strong? Feedback plzzzz :D