Two tank form abilities up
>>Armored Hextech Tank
Aerial projectile for tank form, centers on target similar to Kayle's E, either that or a dynamic cannon that turns, something to not influence the body of the tank turning instantly when targeting with basic attacks
Abilities:
>Corrosive Bombardment
>>Launches up to four shells down target path that explodes leaving goo that deals damage over time. Units in the impact zone take additional damage
>>Reactivate while projectile is in air to detonate it dealing reduced damage over a larger area
>Siege bonus
>>Gains additional range and units in the center area are stunned briefly and take additional damage equal to a percent of max HP
>Predator UR607
>>Fires up to two scythes directly forward impaling the first targets hit. Impaled targets are leashed to Urgot and are slowed by an amount equal to Urgot's movement speed when beyond a threshold. Break the leash with a movement ability deals heavy damage to the impaled targets.
>Siege bonus
>>Pierces through up to 3 units and leash cannot be broken. If an movement ability would break leash, heavy damage is dealt to target and target is restricted to edge of leash.
>Augment
>>Passive: Collect corpses to restore armor and health.
>>Active: Consumes a charge to restore armor in target direction over 2 seconds, all other abilities received an increased cooldown. Charges independently recharge 10 seconds after use, to a maximum of 3
>Entrench
>>Becomes rooted until reactivation, attacks gain additional effects