What can be done with Aatrox?

Yümi·2/8/2016, 1:42:05 PM·2 votes·292 views

Aatrox We all know he's a flawed champion, but I think there's actually a lot that can be done with his kit and theme. What really makes him a clunky champion to play seems to be his Q, the cast time is too long, the knock up too hard to land, the damage not very high... But what if we changed it into a more functional ability? Say his Q instead made him dash in a target direction, holding his blade off to the left side of his body as he dashed, and ending his dash with an upwards strike. The ability would only deal damage to enemies either directly in front of Aatrox, or just to his left. Enemies hit by his blade are cleaved for a % of their armour for a few seconds, while hitting an enemy with his body increases Aatrox's attack speed for a few seconds. Lastly, if the target is **already ** affected by a form of cc, (such as the slow from his w), and the target is at the end of his dash, his upwards strike will knock up the enemy. Any thoughts on what can be done on this forgotten champion?Aatrox

2 Comments

Yümi2/8/2016, 1:49:29 PM1 votes

First time posting on a board... does this kind of post belong in concept and creation or should it be somewhere else?

Beuhlakor2/8/2016, 5:47:32 PM1 votes

An almost full rework is necessary.

Keep his Q and tweak it a bit (channeling time for longer range / knock up duration at the cost of self-root ?). Keep Blood Price (not Blood Thirst) and then get rid of everything.

His E feels "meh", doesn't scale at all and is obnoxious to face in lane.

His permanent sustain makes him incredibly oppressive if for whatever reason he gets ahead. Also, it does prevent him from having good base stats which is a huge weakness. The lack of good base stats also forces Aatrox's players to play him in early and midgame as a burst champion by maxing E first because despite being supposed to be played as a DPS champion, you really, really don't want to do long trades as Aatrox in early and midgame.

Multiple AS stroïds feels like shit. He needs them because of how clunky Aatrox is, but it feels like shit. This is the logic consequence of having a kit that does not synergize at all with CDR and that has only 2 active skills outside of ultimate. Rework his R (also a stupid source of burst magic damages) into something more creative than a stupid AS steroïd with some range and damages attached to it.

Get.rid.of.his.passive. It is shit beyond lvl 2 for cheesy tower-dive with/as jungler because of how weak Aatrox is when he comes back to life but it is still powerful enough to make his base stats even weaker.