Haku - The wandering ronin

Nekro Gaming·1/13/2016, 4:59:50 AM·1 votes·823 views

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Edit: Changed the passive slightly

Passive: Sword skill - instead of mana, this champion uses sword skill slots to activate his basic abilities. Sword skill slots are charged by basic attacking 3 times. There are only 3 sword skill slots. Basic abilities have no cooldown, but cannot be activated unless you expend a sword skill. There will be a .5 second delay between each ability you use to reduce spamming. Also, you cannot cast the same ability twice in a row.

Q: Iaido - Active: You charge up your blade for .1 seconds, then do a small area slash in front of you. Applies bleed damage.

W: Quick strike - Active: Your next basic attack will hit 3 times quickly. Applies bleed damage.

E: Rising slash - Active: Knock up a targeted enemy. Passive: Your other abilities will extend the time the enemy is knocked up by .6 seconds when they hit the knocked up enemy.

R: Sword mastery - Active: Concentrate for 2 seconds. When finished, you will have infinite sword skills for 3 seconds.

Please comment below your thoughts on my champion idea, hope you guys enjoy it :)

7 Comments

Arakadia1/13/2016, 6:26:56 AM2 votes

The ult synergizes very well with the passive. I like the idea, although hes no increiblly unique lore wise. His kit is very simple and he could get kited incrediblly hard. I suggest you add something a little more complex. He's like a master yi with his W. I suggest you change his W, add another affect like he jumps foward than slash the area infront of you, or something else. I like the idea tho. GJ!

MtnDewsh1/13/2016, 7:24:16 AM2 votes

I'm a little turned away by the knock up. He can essentially have a really long knock up with his ult. Does each auto attack from the W count towards the knockup timer?

He can pretty much auto attack 18 times in 3 seconds. That is a lot of damage and pretty cheap honestly. He wont have to build attack speed, just crit/damage/life steal and its gg.