[CHAMPION CONCEPT] {no name yet, im open for suggestions}, The travellings ones
EDIT: Got a name: Alaka ("related" in Haussa)(Thanks to CrazyBear1987 for the Idea of translating words in other languages)
DISCLAMER: I am German and not that good in speaking English so please forgive my bad grammar and my bad English overall.
After the release of the Kindred I started to play them for many hours and started to fall in love with the concept of having 2 personalities in one champion. I also love playing shape shifters, especially Gnar, because they often fit 2 playstyles and have many ways to play them. And about 1 month ago I had an idea for a new shape shifter that isn't like the others. Here is it's concept:
Role:
Marksman, Ranged Bruiser, Support
Lore and stuff
[HUMAN] Name: Traveler Apereal: Something like this: http://darksouls.wiki.fextralife.com/file/Dark-Souls/Img0029.jpg Shadowwalker with dark aura, mystic. Similar to jhin Weapon: Crossbow and throwing disc, grenades and a wandererstaff in the left hand. Behaviour: Walks and NEVER runs, pretty much like Jhin
Origin:
Shadow isles
Clan: The Ramuwa (Die Rächer)
Born as a child of the Ramuwa clan and doesn’t now any other lifestyle than the ones of the Ramuwas.
[PET] Name: Zaira Apereal: Something like this: http://www.flickeringmyth.com/wp-content/uploads/2014/10/EOT_DVD_CreaturesNotOfThisWorld-FINAL_001.jpg Shadowcreature Weapon: Claws Behaviour: Walks like a lion.
Origin:
Shadow Isles
After she died in the war between Demacia and Noxus she was reborn as a Shadowcreature on the Shadow Isles. Before that she was a beautiful
woman.
Spells:
[Passive] (Shadow Spirit): (Cooldown: 60/45/30 seconds {Not affected by CDR})
The spirits of [HUMAN] and [PET] are connected , therefore [PET] gets 60% of the maximum health and [HUMAN] the leftover 40% [HUMAN]: Every 6th autoattack heal nearby allies for 20(+ 1 per targets level) (x1.5 per nearby ally) hp over the duration of 3 seconds
Has a locked attackspeed of 0.75/1.00/1.25 at level 6/11/16. Bonus attackspeed increases the [PassiveStack] of [PET] [HUMAN] recieves 50% less bonus armor and magicresist After reaching level 6 [HUMAN]s next autoattack deals 5/7.5/10% of his missing live as bonus physical damage (6 seconds cooldown)
[PET]: [PassiveStack:] (BloodyClaws) is increased by attackspeed {2.5 attackspeed = 100 Stacks} Every 10th autoattack on the same minion or monster refunds 20(+ 1 per targets level)(x1.25 per nearby ally) mana to nearby allies. [HUMAN] only recieves 50% of the refunded mana. [PET] builds 20 exhaustion. [PET] uses exhaustion instead of mana (autoattacks build 5 exhaustion and abilities 10). At 100 exhaustion [PET] can't attack or use abilities and is slowed by 50%. [PET] looses 10 exhaustion every 10 seconds after not being in combat for 10 seconds. [PET]s autoattacks have a 20% ap scaling but they still deal physical damage.
As [HUMAN] [PET] can be moved with ALT + RMB and can be called back to [HUMAN] by only using RMB. But if [HUMAN] is controlled only [HUMAN] can attack and if [PET] is only [PET] can attack. [HUMAN] only follows [PET] if [PET] stays in a certain radius around [HUMAN]. Otherwise [HUMAN] will sit down and veryslowly regenerate health and mana. (You will not be able to receive EP via [HUMAN]) [PET] always follows [HUMAN], if [HUMAN] is further away from [PET] it will run if increased movementspeed to [HUMAN] (Only if out of combat). [PET] has to be in a certain radius around [HUMAN] otherwise [PET] will loose a lot of health very fast and die. If [HUMAN] dies you will automaticly switch to [PET] and [Passive] goes on cooldown, works the other way around too. If both die [Passive]s cooldown is reset and both will respawn the normal way (deathtimer and respawn at the fountain). Normaly the part who died will respawn 500 units away from the counterpart.
Q: [HUMAN](Bouncing Shadows): Cooldown: 10/9/8/7/6 seconds Manacost: 50 Mana
Throws a shadowdisc which bounced of walls 4 times before getting destroyed. Deals 40/50/60/70/90 (+0.5 BonusAD) physical damage on enemies. The disc can only go through 2 enemy champions without getting destroyed early. If the first enemy has [E] on him the disc can go through 4 enemy champions.
[PET](Grounding Jump): Cooldown: 20/18/16/14/12 Sekunden
Jumps in a direction and deals 50/60/70/80/90 (+1 [PassiveStack]) physical damage on landing. Enemies in the center of the landingzone are stunned for 1 second and enemies in the outerpart of the zone are slowed by 60% for 0.5 seconds. If an enemy in the center of the landingzone has [W] on him 25% of the damage taken is true damage.
W: [HUMAN](Shadow Marker): Cooldown: 30/27/24/21/18 seconds Manacost: 80/70/60/50/40 Mana
Boosts [PET] and nearby allies. And gives them 10/12.5/15/17.5/20% AttackSpeed, 10 Armor and Magic Resist and 5% MovementSpeed.
If an enemy champion gets marked by this [PET] will run with 60% increased movementspeed towards him. [PET]s first autoattack also deals bonus 50(+ 0.2 [PassiveStack]) magic damage on hit(2 seconds cooldown).
If used on an ally [PET] will run to him with 60& increased movementspeed. [PET] will then walk with that ally and heal 100/150/200/250/300 health over 10 seconds. During this time pet cant be commanded. [PET] will continue following that ally even if the buff has ended but it wont affect anything and the [Passive] radius to [HUMAN] is deactivated. This will hold on until either [HUMAN] casts [W] again to select a new target or [PET] is controlled.
[PET](Hunting Claws): Cooldown: 7/6/5/4/4 seconds
Punches the enemy 2 times dealing 20/40/60/80 (+0.5[PassiveStack]) physical damage each and 15/30/45/60 (+1AP) magic damage as bleed effect over 10 seconds. If the target has [W] and [E] on him it will also be slowed by 60& for 5 seconds. .
E: [HUMAN](Shadow Grenade): Cooldown: 35/30/25/20/20 seconds Manacost: 80 Mana
Throws a shadowgrenade which explodes on impact and mark all enemies hit for 10 seconds. During that duration [HUMAN] can't kill them but deals 20/30/40/50/55 (+0.3 AD) additional physical damage on hit to the target. If a market enemy dies the ally who killed it recieves a 5% (0.125AD) movementspeed boost for 3 seconds and 10% of the missing mana will be refunded. [HUMAN] will also receive 1 [E-STACK]
[PET] can kill the target too and every ally who gets an assist on the kill will receive a 5% movementspeed boost that slowly decays over the duration of 3 seconds. If the enemy has [W] on him and [PET] kills him all allys will receive 1 [E-STACK].
[PET](Battle cry): Cooldown: 20/18/16/14/12 seconds
[PET] howls and buffs himself and nearby allies. They will receive a 10% movementspeed boost for 5 seconds and the first enemy champion who gets attacked by [PET] will be marked. If [PET] kills this marked champion the buff will continue 4 additional seconds, but [PET] also get 20 exhaustion.
If this spell is cast while [Q] all enemies in the center will receive 50/100/150/200/250 True Damage and all enemies in the outerzone will be blind for 2 seconds.
R (Wandering Spirit):
Passive: For each [E-STACK] on [HUMAN] the [PASSIVE] healing is increased by 0.125%. If an ally has 5 or more [E-STACKS] he will be one of 'The Ramuwa' and aslong he is within a certain range to [HUMAN] and his mana is below 25% he will regenerate 1/3/4% of his missing mana every 5 seconds.
[HUMAN]: Cooldown: 20/15/10
[HUMAN] switches to [PET] and can controll it. [HUMAN] will also be immune to cc for 2.5 seconds and receive 50% less damage for 5 seconds. But every enemy who attacks [HUMAN] will receive 10/20/30 additional ad für 2 seconds. This effect can only occure once every 6 seconds and is increased by 10% everytime he attacks [HUMAN] if the attacker has doubled the hp of [HUMAN]
[PET]: Cooldown: 20/15/10
[PET] switches back to [HUMAN] and he will be controlled again. [PET] becomes immune to incoming damage for 3 seconds and get additional 200 movementspeed towards [HUMAN]. If this is cast right after [PET] has killed 2 or more enemies (while being controlled) it will also heal 20% of the maximum health from the last killed enemy.
Thanks for reading Im completly open to suggestions and ideas. Just leave them dont in the comment section aswell as questions :)
Greetings Miskor