Champion Concept: Luther, The Disembodied Shroud
**Abilities: **
Luther's Q: Shadow Strike: Luther disappears into the shadows for (3/3.5/4/4.5/5) seconds. Whilie invisible, he has +20% increased movement speed, and has +25% increased tenacity. His next basic attacks for 7 seconds or 2 seconds coming out of stealth do (40, 60, 75, 90, 110 + 25% Total Attack Damage) and trigger a bleed for 10% damage, hurting the target(s) every 0.5 seconds for 3 seconds. Attacking or being cc'ed while in stealth reveal Luther.
*** Mana Cost: 50, 60, 70, 80, 90**
*** Cooldown: 14 seconds upon activation.**
Luther's W: Cursed Blades: For the next 4 seconds Luther's basic attacks do (40,60,80,100,120 + 75% Bonus Attack Damage) his first basic attack against that target will slow them for 20% for 3 seconds.
*** Mana Cost: 40, 50, 60, 70, 55 **
*** Cooldown: 10, 10, 9, 9, 8**
Luther's E: Dash: Luther dashes for a range of 335. This dash can go through all units, and the usual walls.
*** Mana Cost: 70, 75, 80, 90, 95**
*** Cooldown: 10 seconds upon activation**
Luther's R: Feint Attack: Luther locks on to an enemy champion teleport behind that target, stunning them for 1.5 seconds and dealing _**(150, 225, 275, 350 + 125% of AD). **_If this ability kills the target half the mana is refunded and a fourth of the cooldown is taken away.
*** Mana Cost: 100, 120, 150, 175, 200**
*** Cooldown: 100 Seconds**
Luther's Passive: Soul Vamp: Luther drains 2% of nearby enemy champion's attacking damage giving it to himself. (This does not take away from their damage but just adds it to his). Luther also drains nearby ally champions for 2% of their health. (This does not take away their health but just adds it to him.)
LORE, PICTURES, AND MORE COMING SOON!
**Special Thanks To: **
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Mansinius for helping me fix a few errors.
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League Amino for the Champion Concepts V2.0 Chat for helping me get my thoughts together.
THIS IDEA WAS MADE BY ModatBRAH