Head Hunter Caitlyn's Passive Visual
I have just played a game as head hunter caitlyn and i absolutely loved the skin and the ideas that rito has incorporated with in it. but her passive goes a little under the radar. as for the normal skin and most of her other skins after seven basic attacks to minions/ champions she gives of a burst of graphics that indicates to the player and the enemies that her next basic attack will apply a critical strike. the burst of light is quite easily recognized but with head hunter it seems so insignificant and so subtle it was hard to tell when it was there. and since i know rito loves to please its's player i had an instant idea on how to improve this and maybe see what every one else thinks about the possible changes that i have.
Caitlyn(Head Hunter) Passive visual: Currently the passive is the gun lights up red after the seventh consecutive shot. which is very subtle and can be missed by both sides of the battle.
My idea is that this skin in corroborates multiple small round spots that glow red and give her that menacing look. and he gun is just really a big hulking black thing with barely any red on it. so my idea is that there should either be seven rings that wrap themselves around the barrel working their way to the end of the barrel. and as caitlyn takes her shots to get her passive the each ring lights up. so first shot is fired and the ring farthest from the tip of the barrel lights up, second shot lights up the next..... until all seven are lit up in a dazzling red color and as the shot that would be be the crit is shot the lights go out and the big shot comes out. it would add a feel of futuristic to her skin and i feel like it would most definitely improve the skin concept. tell me what you guys think about this idea, and if i should find a way to send it to rito. thanks if you read this and comment