Champion Concept - Centum, the Glorious Mathematician
Centum, the Glorious Mathematician
Centum is a bot-lane marksman that uses math against his opponents, forcing them to conform to a set of rules.
Glory in Numbers (Passive) - Centum's attacks against an enemy target add stacks of Glory in Numbers. After reaching 4 Glory in Numbers stacks, a target is silenced for 1/1.5/2 seconds. This cannot be triggered against the same enemy for 7 seconds.
Geometry (Q) CD: 10/9/8/7/6 seconds Mana Cost: 100/105/110/115/120 Centum dashes forwards a fixed distance, giving him a flat bonus to his next attack. Damage Bonus 70/80/90/100/110 (+50% AD)
Addition and Subtraction (W Passive) - Every 5th attack heals Centum for 20/25/30/35/40% of the damage dealt.
Multiply (E) - CD: 10/9.5/9/8.5/8 seconds Mana Cost: 50/60/70/80/90 Centum's next attack does 125/150/175/200/225% of his AD as bonus damage.
DO YOUR HOMEWORK (R) - CD: 100/85/70 seconds Mana Cost: 100/125/150 Centum does massive physical damage to a target, automatically activating Glory in Numbers and Addition and Subtraction, but doubling the Glory in Numbers duration, and Addition and Subtraction heal. Damage: 400/500/600 (+80% AD)
He's meant to be a ranged marksman, who uses his on-hit abilities in lane to win trades and ultimately get ahead. Attack speed and AD are his main stats. He is meant to do the majority of his damage in 2-3 AAs, which make his a strong ADC assassin, if that was a category.
Some Math
If he were to use 2 AAs, with all damage bonuses and 300 AD at level 18, against a target with 50 armor, the amount of damage he would do is below.
Combo: Q, E, AA, R
Q Damage = 260 E Damage = 675 AA Damage = 300 Total Damage= 12350.6 Damage Received = 741 R Damage = 840 Total Damage = 8400.6 Damage Received = 504 Total Damage Dealt = 1245, to a single target
Once this combo is finished, Centum has to stay in the back lines and wait for CDs on his E, which is the core part of his kit.
Thanks for reading!
Ether Prime