idea on new champ
An homage to the Egyptian chariot warriors. Name: Tut Role: supp Ability: Basic attack: when W is toggled off Tut has a ranged attack. Q- Giddy-up. A speed boost that lasts for as long as Tut remains in a straight line. W- Mount. Toggle on to allow an ally to board your chariot for 8 seconds. While boarded ally's abilities are disable, but basic attack range is doubled, the attacks are shown in the form of a bow and arrow. Toggle off to allow Tut to perform basic attacks from his bow. E- Shield. Shield yourself and mounted ally. Based on Tuts armor/MR R- Charge. Charge through enemies dealing ap damage, fearing all targets affected. Passive: Eat My Dust. Tut leaves behind a dust trail slowing enemies chasing behind too close. However slowed when turning corners.
Idea: From Shurima, Tut is Amumu's distant immortal relative. With a golden mask Tut rides a chariot to battle aiding his companions in battle by giving rides to ally's whom use Tut as a vehicle from which they can shoot enemies with a bow an arrow from the safety of a chariot. Tut is great at saving ally's whom are thought to be a lost cause to save, and surprising an enemy with quickness. Tut has great linear speed but turning corners and navigating through jungles is not his strong suit. If Tut dies, ally within chariot will be ejected taking a small amount of damage.
Look: Golden masked Pharaoh, with a club foot Tut has trouble walking and is always on his chariot. He wears golden armor on a Golden chariot with a white horse.
How: Q- from the aurelion sol concept of linear speed gains W- like thresh lantern once toggled on ally steps inside. once in ally has doubled attack speed but abilities disabled. E- like braums W, the shield is light but helpful before an engagement. R- like Hecrims R, Tut with or without ally charge into enemy fearing those in path. pasive: similiar to the trail left behind from Elixor of Iron, only reversed effects for enemies.