(Champion Idea) - Zeithe, The Wielder of the Storm
Zeithe, Wielder of the Storm
Passive - Charge Up Zeithe’s auto attacks gain different effects based on how many abilities were used between each attack.
1 ability: Next attack deals an additional 20/60/100/140 (100% bonus AD) 2 abilities:Next auto attack deals an additional 20/60/100/140 (100% bonus AD) and slows target by 35% for 2 seconds 3 abilities:Next auto attack deals an additional 20/60/100/140 (100% bonus AD) and stuns target for 1/1.3/1.6/2 second(s). 4 abilities: Zeithe’s attacks (including abilities) gain 150 range and 30% armour penetration for 12 seconds. (base damage/durations scales at level 1,6,11,16)
Q - Bolt Shot - 40 mana - 6/5.5/5/4.5/4 second cooldown After a brief delay, Zeithe fires a bolt of lightning that deals 60/90/120/150/180 + (65% AD) physical damage to all units hit.
W - Static field - 75/80/85/90/95 mana - 15/13.5/12/10.5/9 second cooldown Zeithe conjures a field of intense electricity at target location lasting 3 seconds, dealing 55/80/115/150/185 + (85% AP) (85% bonus AD) physical damage to all enemy units. Enemies caught within the area for 1 second are knocked airborne for 0.25 seconds, pulled towards the centre of the field, and slowed by 25% for 1.5 seconds.
E - Shock and Awe - 60/65/70/75/80 mana - 18/16/14/12/10 second cooldown Zeithe projects a marker on the ground and blinks to target location, dealing between 50/70/90/110/130 + (50% AP) (55% AD) and 80/105/140/175/210 + (70% AP) (75% AD) to enemy units around Zeithe upon arrival, depending on how long he charges the ability.
R - Wrath of the Storm - 100 mana - 120/100/80 second cooldown Zeithe unleashes a massive surge of electric energy, dealing 300/450/600 (75% bonus AD) physical damage to the first enemy champion hit, marking them with the “Wrath of the Storm” buff. This buff decreases the target’s armour and magic resist by 25/50/75. After a 4 second delay, the target explodes out in a field of energy, dealing 200/350/500 + (60% bonus AD) physical damage to all surrounding enemy units.
Gameplay Zeithe is meant to be a flexible marksman, able to adapt quickly and use his crowd control and mobility to outsmart and surprise enemies. His laning phase is fairly strong early, and his instant auto attack animations (similar to Vel’Koz) make last hitting a breeze. Where Zeithe thrives is ambush style team fights. His kit allows him to initiate with Static Field and burn down the resists of the enemy tank line with Wrath of the Storm, while dealing huge A.O.E. damage with his other abilities. Similar to Ezreal, Zeithe can decide whether to dash in or out of fights with “Shock and Awe”. The mark of a good Zeithe player will be proper use of his passive, “Charge Up”.
Appearance His appearance should be somewhat of a combination between Graves and Ezreal, almost like an edgier version of Jayce with a scruffy beard. He is a hispanic, lone explorer who does not play well with others. A bit of an alcoholic, with wisdom beyond his years and the experiences of a man much older that him. He is around his early thirties in age. His reason for joining the League is unknown, but it has something to do with his hatred towards Ezreal.
I made this one day in a 3 hour car ride on 5 hours of sleep, so if you have any suggestions for things such as base stats or ratio improvements, don't hesitate to correct me/improve on my work. Remember, just an idea of a league fan who really wants to see a lightning based ADC (excuse me, marksman)