New Yordle Champion Concept - Gadget

Grimgaro·10/15/2017, 11:20:15 PM·1 votes·464 views

She may not be a Heimerdinger hiding behind Turrets, but she will certainly make you think twice about running through her mine fields. Gadget is a Yordle much like Heimerdinger, crazy scientist type, but she has a very different approach on how to blow up the intruders that get in her face. Not only will she see them coming, but they better watch their step.

Passive - Auto Cannon - every second fires at the closest enemy target for 1% of max HP, increased to 3% by level 18, damage increased by an additional 5% of total AP + AD

Q - Napalm Grenade - Deals damage to an area (Approx the size of Veiger stun circle) for 100/125/150/175/200 + 30% of AD + AP and set targets in the circle ablaze for 5% of Max HP per second for 3 seconds, last 6 seconds and refreshes the burning while standing in it. 20 second cooldown. The Napalm Grenade would explode in a mini mushroom cloud of fire!

W - Land Mine - Deals 100 + 35% of AP + AD to the target that triggers the mine and 50% to all targets in melee range of the blast, all targets are set ablaze and burn for 2% of Max Health each second for 5 seconds. Mines are stealthed 2 seconds after being placed, last for 5 minutes or until triggered or destroyed. 25 second cooldown to recharge, 2 seconds cooldown to recast. Can be cast on a nearby Scouting Drone to remotely deploy the mine. They will detonate on any hostile stepping on them including minions, jungle inhabitants etc. These would look like little claymore mines in the battle field and explode with fiery destruction.

E - Scouting Drone - Flies back and forth from target area to Gadget, can be targeted/destroyed by enemy champions. Lasts until destroyed or Gadget moves too far away from its current location causing it to become lost. Total number of Scouting Drones increases to 3 by level 5, provides true sight at level 5, max travel distance increases per level. 2 seconds cooldown to recast, 30 seconds to recharge with up to 3 charges. 3 hits to destroy. Much line an army UAV, these automated drones would be simple in design regardless of their hidden potential.

R - Drone Strike - Reveals all enemy champions for 3 seconds, during those 3 seconds they are attacked by Drones each second for 2%/3%/4% of max health + 25% of AP+AD per strike. Closest champions currently in vision range of a Scouting Drone will have the drone suicide crash into the champion for an extra strike, the same target can be hit by all of the scouting drones if no other champions are closer. Drone Strike drones can be destroyed with 3 hits each to prevent their continuing attacks. The Drones are packing missiles, not your every day scouting drone, better watch out!

2 Comments

rodney122210/16/2017, 12:18:18 AM1 votes

i like the drone idea but there is WAY to much percent health damage is this character suppose to be a tank buster or a assassin? also why are there ap AND ad scalings on everything to me i think mines would deal physical damage. also the mine is basically a copy of teemos mushroom except percent health damage this character needs ALOT of redesigning i would start with getting rid of the percent health scaling on everything and reworking the land mine so its not just a copy of teemos mushroom.