Maxim, the Greedy Winner
Why not make a champion that uses gold instead of mana, energy, or furry?
Collector - passive 1 ( gains 5 gold whoever you hit a enemy champion with a ability) - passive 2 (after gaining 100 gold with passive 1 the next ability is buffed)
Coin Toss - cost: 20 gold (3 second cooldown) Throws a piece of gold dealing X amount of damage Buffed: throws a piece of gold dealing X amount of damage plus 5% of the targets max HP.
Jackpot - cost: 30/35/40/45/50 gold (3 second cooldown) Places a land-mine for 5 minutes that explodes and deals X amount of damage and gives vision for 10 seconds when an enemy champion steps on it. (Max 3) Buffed: places a land-mine for 5 minutes that explodes and deals X amount of damage and gives vision for 10 seconds when an enemy champion steps on it and also gives vision for 3 minutes (green ward).
Greed - cost: 5/10/15/20/25 gold (3 second cooldown) Grants X% of movement speed on an allied champion or yourself. Buffed - grants X% of movement speed on an allied champion or yourself and added a 40% attack speed buff.
Lucky winner - cool down: no cost (120/100/80 seconds cooldown) All abilities have no costs for 6/8/10 seconds
Please share your thought and opinions on this champion! :)