[Champion Concept] Turing"t-ur-ing": The living virus (No Artwork - Sorry)

34638a·5/11/2015, 4:37:14 AM·1 votes·269 views

The idea of this champion is that he is sacrificial in combat and fights, his role is to be a squishy mid or support that runs in deals lots of damage and dies quickly. His design like karthusKarthus is based around the idea that dying isn't a bad point in the game, when this champion dies he has a chance to return to the fight and become useful again.

His kit for abilities is constructed around a similar principle to Kha zixKhazix . As points are placed on his ultimate he gets the chance to improve one of his abilities with his ultimate being used to temporarily "Evolve"/ increase his combat stats and upgrage his abilities.

Kit:

Basic Attack: Ranged(500)

Passive (Corrupted): when receiving fatal damage from an enemy champion, turing attaches himself to the killing champion and after a short time deals true damage of (20champion level), if the enemy champion dies from this attack turing will reform at enemy champion location with (20champion level) health (static cooldown of 300)

Q (Infect) type(skillshot) Cooldown (8sec at lvl 1, 4sec at lvl 5): Single line skillshot of range (625), on contact with unit it places an infection on them. The infection does magic damage over time (1secQ level). Damage amount((AP/3)+(20Q Level)) Evolved: when overloaded the infection bursts on contact with a target and infects other nearby targets (AEO range 100)

W (Disperse) type(AOE - slow/stun) Cooldown (16sec at lvl 1, 12sec at lvl 5): turing throws out 3 balls in a W shape from the direction cast at a non static range(max of 550), when the balls reach their range max they explode in a small radius applying effect to enemy champions and minions, if they hit a target/wall during their flight they stop flying and explode there. Normal: effect is slow by (W level * 5)% for 3 seconds static Evolved: effect is stun for (W level * 0.5) seconds

E (Assimilate) type(Ally/self): selected champion is healed by stealing health from the closest enemy champion within range, champion selected is healed for damaging amount which is (AP/4 + (15E Level)) Note: only heals for the amount of damage that is done after battle calculation! Evolved: applies a shield to selected champion for (AP/4 + (15E Level))

R (Evolve) type(Self): Passive: every point in Evolve allows one ability to become Evolved and transform into its Evolved state Active: when evolving turing gains additional movement speed, Ability power and spell vamp(10% at lvl 1 20% at lvl 3) Evolved: When active is used turing also gains Armor and Magic Resist(10% at lvl 1 20% at lvl 3)

Back story:

Turing was once a mad scientists experiment. After seeing the success that was Zac, another scientist was eger to see if they could do something similar with a virus. A weaponized plague that would follow the commands of man seemed like the perfect weapon to use in the war. However when mixing chemicals in an attempt to catalyse life, contaminants got into the mixture resulting in pre-mature growth of the virus. When this happened and the virus grew to sentience it was not willing to follow the orders of man. Turing attacked his creator infecting him with the deadly virus he was made from and escaped from the Lab. The scientist was dead before he could reach help.

I know the back story is weak but I'm not the best writer so... yea... :P a little imagination can fill in the rest there.

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