ability / interaction ideeas

Kenny X··1 votes·309 views

1- interact with dead neutral mobs or minions or allied / enemy DEAD champ corpses.. something like a passive where u gain a temporary stat from like : minions - 10 hp and 5 mana champion - 5% atack speed neutral camp : dmg rezistance or 1 punch of true dmg

2- for a champion ( tank ) like make him get rooted in place and a circle around him be divided in 4 and after 1 second he chooses 1 of the quarters to deal dmg and root ppl for a few seconds , also removing a bit of their rezistance ( not a lot of dmg .. like 2 second root - it is aoe and like 5-10% of armor or mr _______________ 3- if you can I think it would be cool to select like a wall and lower it for a few seconds like : ----------| |------- into this ------------------------------------------------ so that anyone can walk on it .. it would be useful like at baron pit or escapes but it could be hard.

4- select a lane and block off ALL the entry and exit to the jungle on both sides aka : blocking road to river and wolves ( not next to base )

5- when enemy champions are close to eachother - connect them all together and if one of them breaks the connection by walking too far he gets stunned

What do you think ? Will you implement at least 2 of these ? Not keeping the theme of LoL? Leave a comment!

4 Comments

Ýones1 votes

The wall-path ability seems interesting. Reminds me of Kensu from Dawngate.

FloRaider421 votes

1- interact with dead neutral mobs or minions or allied / enemy DEAD champ corpses.. something like a passive where u gain a temporary stat from like :

Since only champions leave corpses and they dissappear eventurally this is a highly constricted passive. Additionaly Chum the Waters would suddenly have a strange impact as it eats up yordles.

2- for a champion ( tank ) like make him get rooted in place and a circle around him be divided in 4 and after 1 second he chooses 1 of the quarters to deal dmg and root ppl for a few seconds , also removing a bit of their rezistance ( not a lot of dmg .. like 2 second root - it is aoe and like 5-10% of armor or mr

Sounds a lot like Sion's Q or MegaGnars W

3- if you can I think it would be cool to select like a wall and lower it for a few seconds so that anyone can walk on it .. it would be useful like at baron pit or escapes but it could be hard.

Magical Journey ? I also think the animation for this ability would look really bad.

4- select a lane and block off ALL the entry and exit to the jungle on both sides aka : blocking road to river and wolves ( not next to base )

OP much ? Sounds like what would happen if you made Anivias Wall permanent. I could see some potential in a terraforming champion that creates walls with infinite duration, but health points.

5- when enemy champions are close to eachother - connect them all together and if one of them breaks the connection by walking too far he gets stunned

That sounds interesting, but I feel like it restrict certain comps and can be abused by powerfull displacement effects.

Kenny X1 votes

when minions die it takes about 1.5 seconds for their bodies to dissapear , just like jungle camps and the walls in the lane blocking not permanent .. temporary and you can scratch that ideea .. even if it is temporary it does sound a bit OP

3- Magical journey only takes you 1 way but this way you can go both ways . I mean you FREELY walk on that newly created terrain for a few seconds but in magical journey you go forward , cant stop , cant go backwards

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