popssible kindred rework
there would be no mana but two health bars one for lamb and one for wolf.
P- kindred spirits
when one of them dies the other one gets is healed a little but of life, gains max life, and gets a new skin look (because they combine when they die) and
Lamb - gets attack speed, movement speed, MR, and a new skill set
Wolf - gets AD, Movement speed, armor, and a new skill set
eventually the other one will revive if they stay alive for a long enough time.
Kindred-lamb
Q-wolf shot
Lamb shoots wolf dealing damage, slowing the target, and causing wolf to attack
W-wolf howl
Wolf increases lambs attack speed & movement speed for 5 seconds
Lamb gains 25% tenacity for 2 seconds
E-wolf push
Wolf pushes lamb a short distance and charges past
If he hits anything it deals damage
Kindred-wolf
Q-lambs leap
Lamb charges and leaps off a target dealing damage (more than wolf shot) and starts attacking that target
W-lambs whisper
Lamb increases wolf's AD & armor for 5 seconds
Wolf gains 50% tenacity for 1 second
Wolf gains a small shield
E-lamb throw
Lamb throws wolf forward a short distance and gives movement speed for 2 seconds
R-tag team Same for both kindred-lamb and kindred-wolf You switch control between lamb and wolf Lamb More range, higher attack speed, more MR, higher life regen, but health items are only 75% effective on kindred-lamb Wolf Melee range, higher AD, more armor, more life, faster speed, but attack speed items are only 75% effective
Lamb
Q-lambs fury Lamb jumps forward and shoots a bolt that does more damage than an auto W-lambs howl Lamb gains AD, armor & movement speed for 3 seconds E-lambs wool Lamb gains a shield based on max life R-cry for life Literally the same ult that kindred has now
Wolf
Q-wolfs rage
Wolf dashes to a target and bites them dealing massive damage
W-wolfs whisper
Wolf gains attack speed, movement speed, and MR for 3 seconds
E-wolfs fur
Wolf gains bonus armor and damage reflect
R-call for death
An AOE execute when anyone is below 15% life + scaling from AD
Includes team and self
this concept came from the when i saw a rioter talk about how they wanted to make kindred feel like playing two different champions and failed and i thought that this might be a way to do it properly. I understand that this would have one of the highest if not the highest skill caps in game but it would add something unique that LOL has never done before and i think that it is a good way to go in the sense of fresh ideas. I also like the idea of having a champ that could be played as anything from a tank to an assassin and i dont think that there is anything that is that good at that right now. Also the idea of having a marksman have tenacity is an interesting concept and i think it should be explored.
