Diana change proposition
Hi SORRY FOR THE BAD ENGLISH! Dont get me wrong every one I think Diana could be a good assassin but I think the best fit for her kit of shild / knock to her would be a support / tank a bit like leona. I LOVE DIANA CONCEPT AND ALL THE NEXT NUMBER ARE NOT FIX. http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Diana_0.jpg
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Q
Unleashes a bolt of lunar energy in an arc dealing 60/95/130/165/200 (+70% Ability Power) magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.=> Unleashes a bolt of lunar energy in an arc dealing 60 / 100 / 140 / 180 / 220 (+55% Ability Power) magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed and slowing them by 25% for 3 seconds. -
Make her W a usefull skill for your TEAM. Proposition: ~~Creates three orbiting spheres that explode on contact with enemies dealing 22/34/46/58/70 (+20% Ability Power) magic damage. Lasts 5 seconds.Grants a temporary shield that absorbs 40/55/70/85/100 (+30% Ability Power) damage. If the third sphere detonates, the shield increases by 40/55/70/85/100 (+30% Ability Power). ~~
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Creates three orbiting spheres that explode on contact with enemies dealing 10/20/30/40/50 (+15% Ability Power) magic damage. Lasts 5 seconds.Grants a temporary shield that absorbs 45/60/80/90/115 (+5% of her MAX HP) damage. If the third sphere detonates, the shield is refresh and give to all nearby allies heroes by 40/55/70/85/100 (+5% of her BONNUS HP) -
E ~~Range: 450 ~~ => 500
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R
Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing 100/160/220 (+60% Ability Power) magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.=> Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing 50/80/110 (+30% Ability Power) magic damage and the target Is stun for 1.5 sec. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush. -
PASSIVE :
Augmente la vitesse d'attaque de Diana de 20%. Tous les trois coups, Diana frappe tous les ennemis proches et leur inflige 20 / 25 / 30 / 35 / 40 / 50 / 60 / 70 / 80 / 90 / 105 / 120 / 135 / 155 / 175 / 200 / 225 / 250 (+80%) pts de dégâts magiques supplémentaires.=> Augmente la vitesse d'attaque de Diana de 25%. Tous les trois coups, Diana frappe tous les ennemis proches et leur inflige 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 (+2% MAX HP) pts de dégâts magiques supplémentaires And aply Moonlight and a 25% slow on the enemie hit.
(fell free to comment plus sorry for the bad english)