Game Mode: Battleground

TheNonMan·5/13/2019, 3:50:06 AM·1 votes·871 views

I know Riot will never use anything from the community, but I've been thinking about alternate game modes I wish existed in LoL and wanted to write this out.

Objective: Capture and hold forts to generate enough victory points to win, or to have more points than the enemy team by the end of the match.

Features:

Forts

  • There are 5 forts on the map. Four are interspersed and one is in the center.
  • Each captured fort spawns minions. This can help create pressure on lanes, but also inversely feed the enemy team as you gain ground.
  • Forts are captured by having (more) friendly champions remain in proximity than enemy champions.
  • Each fort starts with a defending turret. Enemy forts cannot be captured if their turrets aren't first destroyed.

Towers

  • Tower's can be rebuilt for 500g gold. Construction can be refunded for 50% of the cost, but only if the purchasing champion is within range, and it isn't destroyed first.
  • Towers can upgraded for gold, giving them more durability and damage. The first upgrade is 500g, and the cost increases by another 500g for each level.
  • Towers can be targeted with offensive champion abilities (except for those which logically wouldn't affect an inanimate object).
  • Towers can be rebuilt to -1 of the last upgrade level completed for 500g (for each team respectively).

Economy

  • Gold will not accrue over time and can only be farmed through killing minions and champions.

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